Tag Archives: game concept

Power Tower – Mid Air Gesture based Strategy Game Concept | Part Two

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Power Tower – Mid Air Gesture based Strategy Game Concept by Harald Brunner, Martin Czaplarski, Robert Keiselt, Patrick Walder and Markus Zimmermann using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation videos you can find on YouTube:

Power Tower . Gesture Control | Gesture based Strategy Game Concept
https://youtu.be/tw0F6MVos5k

Power Tower . Gameplay | Gesture based Strategy Game Concept
https://youtu.be/k0FxQL0V3Rs

Power Tower – Mid Air Gesture based Strategy Game Concept | Part One

Power Tower
Power Tower – Mid Air Gesture based Strategy Game Concept by Harald Brunner, Martin Czaplarski, Robert Keiselt, Patrick Walder and Markus Zimmermannl using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation videos you can find on YouTube:

Power Tower . Gesture Control | Gesture based Strategy Game Concept
https://youtu.be/tw0F6MVos5k

Power Tower . Gameplay | Gesture based Strategy Game Concept
https://youtu.be/k0FxQL0V3Rs

Yacht Viewer 3D – Mid Air Gesture based Yacht Configurator Concept

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Yacht Viewer 3D – Mid Air Gesture based Yacht Configurator Concept by Nawid Sayed, Stefan Langer, Muhibullah Nasari, Richard Metzler using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation video you can find on YouTube:

Yacht Viewer 3D . Gesture based Yacht Configurator
https://youtu.be/yd-GPUbS_C8

Underlord – Mid Air Gesture based Puzzle Game Concept | Part Two

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Underlord – Mid Air Gesture based Puzzle Game Concept by Manuel Graf, Jon Maier, Michael Prummer, Arnold Schlegel using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation videos you can find on YouTube:

Underlord . Full Gameplay . Mid Air Gesture based Puzzle Game Concept
https://youtu.be/KjTE8WHNfjE

Underlord . Trailer . Mid Air Gesture based Puzzle Game Concept
https://youtu.be/ino0cPYYpdo

Underlord – Mid Air Gesture based Puzzle Game Concept | Part One

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Underlord – Mid Air Gesture based Puzzle Game Concept by Manuel Graf, Jon Maier, Michael Prummer, Arnold Schlegel using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation videos you can find on YouTube:

Underlord . Full Gameplay . Mid Air Gesture based Puzzle Game Concept
https://youtu.be/KjTE8WHNfjE

Underlord . Trailer . Mid Air Gesture based Puzzle Game Concept
https://youtu.be/ino0cPYYpdo

RoboTraps – Mid Air Gesture based Puzzle Game Concept

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RoboTraps – Mid Air Gesture based Puzzle Game Concept by Mathias Hoffmann, Thomas Bunk, Michael Spitzer and Fabian Ramelsberger using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation video you can find on YouTube:

RoboTraps . Mid Air Gesture based Puzzle Game Concept
https://youtu.be/duQmfEe2M7I

 

Divine Intervention – Mid Air Gesture based Strategy Game Concept | Part Two

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Divine Intervention – Mid Air Gesture based Strategy Game Concept by Jan Gillich, Alexandra Rauhut, Miriam Mayer, Matthias Nefzger using Intel® RealSense™ Technology

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Winter term 2015/2016.

Kindly supported by Thomas Fickert | DEXPERIO GmbH. und Intel® RealSense™ Technology, Munich / Germany.

Our presentation videos you can find on YouTube:

Divine Intervention . Strategy Game | Mid Air Gesture Game Control
https://youtu.be/wRHsq5RDgSo

Divine Intervention . Strategy Game | Game Play
https://youtu.be/yU6F1IGL8e4