Tag Archives: Games

GamifyCon 2017 | Industry 4.0 and Applied Interactive Technologies (APITs)

Industry 4.0 and Applied Interactive Technologies (APITs) . Presentation by Benedikt Reschberger | Innoactive GmbH. and Wolfgang Höhl at GamifyCon 2017 | 2017-03-09 . Haus der Bayerischen Wirtschaft, Munich | Germany

Expert Conference on Gamification at ALP Dillingen


Basic Principles of Game Design . Seminar and Workshop by Faruq Suriaganda and Dr.-Ing. Wolfgang Höhl on 2017-03-02 / 03 at Akademie für Lehrerfortbildung und Personalführung in Dillingen / Donau.

Virtual and Augmented Realities . Open Games Workshop . LMU Media Informatics

20161024_123617Open Games Workshop . Virtual and Augmented Realities – The Future of Commerce?
at LMU | Media Informatics . Winter term 2016
With Evangelos Angelidis, Roman Rolnik, Thomas Wimmer, Michael Spitzer and Wolfgang Höhl

DraVenture . Augmented Reality Game Concept

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DraVenture . Augmented Reality Game Concept by Alexander Neitz, Caroline Kaiser, Lin Xu, Nora Schuster and Sebastian Dirrigl

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/2D8t4bxPgUM

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AugreMon . Location based Augmented Reality Game Concept

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AugreMon . Location based Augmented Reality Game Concept by Martin Lurz, Mathias Schlenker, Philipp Eiglsperger, René Martin, Eugenia Kovalevski

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/kFjMvyCYgz8

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ARacer . Augmented Reality Racing Game Concept

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ARacer . Augmented Reality Racing Game Concept by Lukas Mecke, Daniel Elsner, Simon Wanner and Julian Kolarz

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/ru4XsELCYMk

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