Tag Archives: serious games

Audi Production Lab . A journey into the future


2016-12-14  . Visit at Audi Production Lab . Smart Factory | A journey into the future
with Jens Angerer and Christian Mai. Kindly supported by Thomas Wimmer and Thomas Ascioglu from Innoactive | Virtual Reality, Apps and Web

AR in Public Space . Guest Lecture at Fraunhofer ILM


Augmented Reality im öffentlichen Raum – Neue Anwendungen für Tourismus, Bildung und Entertainment. Entscheidungsinstrumente für Planer, Politik und Öffentlichkeit.

Gastvortrag beim 45. Anwenderforum für Satellitennavigation, Freizeit und Tourismus
Fraunhofer IML | Projektzentrum Verkehr, Mobilität und Umwelt

Augmented Reality in Public Space – Up to date applications for Tourism, Education and Entertainment. Design Review Systems for Planners, Politics and the Public.

Guest Lecture at 45th User forum for Satellite Navigation, Recreation and Tourism
Fraunhofer ILM | Project Centre for Transportation, Mobility and the Environment

References:

Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung – Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science – Die Zeitschrift für Geoinformatik, Nr. 1 / 2015, ISSN: 1869-9391, S. 20 – 29

DraVenture . Augmented Reality Game Concept

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DraVenture . Augmented Reality Game Concept by Alexander Neitz, Caroline Kaiser, Lin Xu, Nora Schuster and Sebastian Dirrigl

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/2D8t4bxPgUM

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Multi-User 3D Augmented Reality Application for Collaborative Interaction using Virtual 3D Objects

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Fakesch, Jens; Höhl, Wolfgang (2016): Multi-User 3D Augmented Reality Application for Collaborative Interaction using Virtual 3D Objects, Master thesis, Ludwig-Maximilians-University (LMU) | Media Informatics .

In collaboration with and supported by Fuchs & Vogel | Media Solutions, Munich / Germany.

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AugreMon . Location based Augmented Reality Game Concept

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AugreMon . Location based Augmented Reality Game Concept by Martin Lurz, Mathias Schlenker, Philipp Eiglsperger, René Martin, Eugenia Kovalevski

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/kFjMvyCYgz8

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RoboTraps . Game Trailer

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RoboTraps . Game Trailer by Fabian Ramelsberger und Michael Spitzer

This project was created in the course of the lecture “Practical Course 3D Modeling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Summer term 2016

Watch our video on YouTube:
https://youtu.be/lKOKjXTwFeI

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