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Augmented Reality for Architects and Engineers using Open-Source Software

00_Cover_en.inddWolfgang HÖHL (2010): Interactive Environments with Open-Source Software

Wolfgang Höhl, an architecture software specialist, shows you how to use freeware correctly for architecture visualizations in ‘Interactive Environments with Open-Source Software’. The book begins with an overview of real-time visualization possibilities before showing the reader how to work with three free software packages. The guide describes the appropriate hardware and the system requirements.

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The reader will learn how to model the “Wolkenbügel” (cloud-iron) of the avant-garde architect Mart Stam (1924/25) step by step with Blender 2.43. Readers will also learn to design surface textures and create their own interactive 3D walk through. Dart 3.0 enables the reader to create an interactive construction mass model. Finally, ARToolKit 2.7.2 shows readers new ways of simulating their interior designs. Further reading lists, web links and numerous illustrations help the reader get started. ‘Interactive Environments with Open-Source Software’ shows readers interactive architecture visualization possibilities and encourages them to experiment successfully.

 

 

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