Tag Archives: Lighting and Shading

Lighting and Shading with Unreal Engine 4 | Open Games Workshop . LMU Media Informatics


Lighting and Shading with Unreal Engine 4 | Open Games Workshop . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl. Kindly supported by Aesir Interactive | Thomas Schneider and Lukas Lang.