Tag Archives: Munich University of Technology

Games Workshop . TUM | Games Engineering

ReplayOpen Real Time Games Workshop

Intermediate Project Review . 2017-04-07 | 10:00 – 13:00

Cowboys vs. Zombies . Game Concept using Bio-Feedback by Conrad Steinmetz, Florian Buschek, Johannes Runkel and Jean Paul Vieira Filho. Moving coloured bars showing the real time heart rate of the player.

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

Watch our video on YouTube

Heartbleed 2K . Game Concept using Bio-Feedback

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Heartbleed 2K . Game Concept using Bio-Feedback

by Michael Grünwald, Felix Scheidhammer, Sonja Stefani, Leonid Petrov

Find your way out in only 2000 heartbeats!

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

Watch our video on YouTube:
https://www.youtube.com/watch?v=jklOwXMceLo

Cave Diver . Game Concept using Bio-Feedback

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Cave Diver . Game Concept using Bio-Feedback

by Hanieh Arjomand-Fard and Julian Schwertl

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

Watch our video on YouTube:
https://www.youtube.com/watch?v=Vf0AIykdCLo

Cowboys vs. Zombies . Game Concept using Bio-Feedback

Replay
Cowboys vs. Zombies . Game Concept using Bio-Feedback
by Conrad Steinmetz, Florian Buschek, Johannes Runkel and Jean Paul Vieira Filho.

Moving coloured bars showing the real time heart rate of the player.

This project was created in the course of the lecture “Open Real Time Games Workshop”
directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

Watch our video on YouTube:
https://www.youtube.com/watch?v=YL4PNjFhSPU

BioFeedback in Games . Open Games Workshop at TUM

20160404_125711BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics | Games Engineering

Featuring Dr. Peter Zeile and Daniel Broschart from CPE | Computergestützte Planungs- und Entwurfsmethoden . Prof. Dr. Bernd Streich . Kaiserslautern University of Technology.

Cell Stacking Processes of a Li-Ion Battery Cell

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Cell Stacking Processes of a Li-Ion Battery Cell

Computer generated 3D animation showing four different production processes of a Li-Ion Battery Cell: Single Sheet stacking, Winding, Z-Folding with Single Electrodes and Z-Folding.

Content Advisor: Jakob Kurfer, Johannes Schmalz (IWB)
Design Advisor: Prof. Dr.-Ing. Wolfgang Höhl (LMU)
Designed by: Neal Bürger, Johannes Franz, Sylvia Kempe, Rea Schmidt, Irada Tews (LMU)

Produced by Ludwig-Maximilians-University in Munich (LMU) in cooperation with
Munichiwb_logo University of Technology | Institute for Machine Tools and Industrial Management . Prof. Dr.-Ing. Gunther Reinhart, Prof. Dr.-Ing Michael Zäh | Institute for Electrical Energy Storage Technology . Prof. Dr.-Ing. Andreas Jossen.

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Wolfgang Höhl (2009): Interactive Environments with Open-Source Software
Now avaliable at Amazon.com
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