Tag Archives: network structures

GamifyCon 2016 . Improve your VR / 3D Workflow using Network Structures in Virtual Environments

20160223_110939GamifyCon 2016 . Improve your VR / 3D Workflow using Network Structures in Virtual Environments

How does virtual collaboration perform efficiently? This publication shows how to plan and operate efficient collaborative virtual environments.

Five different use cases of a collaborative virtual environment are developed. For these five models network evaluation parameters are determined.
These use cases are evaluated using the three fundamental criteria of quality, time and cost.

Network theory indeed does help us understand collaborative virtual environments. Network simulation allows for the manipulating of the elements and gives a view on changes in the structures and behaviour of the whole network.

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Efficient Virtual Collaboration | Gamify Conference 2016

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Dr.-Ing. Wolfgang Höhl will present Efficient Virtual Collaboration Methods using 3D Games Technology with “Network Structures in Virtual Environments” on February 23rd, 2016 . vbw | Haus der bayerischen Wirtschaft, Munich | Germany

Further details and applications for Gamify Conference here