Tag Archives: serious games

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Poster presentation of Benedikt Reschberger and Wolfgang Höhl at SAP 2017 – ACM Symposium on Applied Perception, 16-17 September 2017 | Brandenburg University of Technology in Cottbus, Germany

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ECGBL | 11th European Conference on Games Based Learning


ECGBL 2017 | 11th European Conference on Games Based Learning . 5 – 6 October 2017 | Graz, Austria.

Paper Presentation with Jens Müller, Sebastian Kreuz, Wolfgang Höhl and Volker Lüdecke: “A Process full of Challenges – A Serious Game About the German Energy Transition”

 

Audi Production Lab . A journey into the future


2016-12-14  . Visit at Audi Production Lab . Smart Factory | A journey into the future
with Jens Angerer and Christian Mai. Kindly supported by Thomas Wimmer and Thomas Ascioglu from Innoactive | Virtual Reality, Apps and Web

AR in Public Space . Guest Lecture at Fraunhofer ILM


Augmented Reality im öffentlichen Raum – Neue Anwendungen für Tourismus, Bildung und Entertainment. Entscheidungsinstrumente für Planer, Politik und Öffentlichkeit.

Gastvortrag beim 45. Anwenderforum für Satellitennavigation, Freizeit und Tourismus
Fraunhofer IML | Projektzentrum Verkehr, Mobilität und Umwelt

Augmented Reality in Public Space – Up to date applications for Tourism, Education and Entertainment. Design Review Systems for Planners, Politics and the Public.

Guest Lecture at 45th User forum for Satellite Navigation, Recreation and Tourism
Fraunhofer ILM | Project Centre for Transportation, Mobility and the Environment

References:

Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung – Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science – Die Zeitschrift für Geoinformatik, Nr. 1 / 2015, ISSN: 1869-9391, S. 20 – 29

DraVenture . Augmented Reality Game Concept

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DraVenture . Augmented Reality Game Concept by Alexander Neitz, Caroline Kaiser, Lin Xu, Nora Schuster and Sebastian Dirrigl

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics Groups . Summer term 2016. Kindly supported by Daniel Volk, Ravensburger Digital, Munich / Germany.

Watch our video on YouTube:
https://youtu.be/2D8t4bxPgUM

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Multi-User 3D Augmented Reality Application for Collaborative Interaction using Virtual 3D Objects

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Fakesch, Jens; Höhl, Wolfgang (2016): Multi-User 3D Augmented Reality Application for Collaborative Interaction using Virtual 3D Objects, Master thesis, Ludwig-Maximilians-University (LMU) | Media Informatics .

In collaboration with and supported by Fuchs & Vogel | Media Solutions, Munich / Germany.

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