Tag Archives: University

Process . CG Short by Lin Xu

Process . CG Short by Lin Xu

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Breakfast Lunchbox . CG Short by Lang Zhao

Breakfast Lunchbox . CG Short by Lang Zhao

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Poster presentation of Benedikt Reschberger and Wolfgang Höhl at SAP 2017 – ACM Symposium on Applied Perception, 16-17 September 2017 | Brandenburg University of Technology in Cottbus, Germany

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Sichtraum 2017 | Interactive Media . Hochschule Augsburg


Sichtraum 2017 . Interactive Media | Faculty of Design . Augsburg University of Applied Sciences
“Alte Mensa” C 1.22 | Brunnenlechgässchen 21

 

 

Crush Tiny People . Game Concept using Oculus Rift and Leap Motion Controller


Crush Tiny People . Game Concept using Oculus Rift and Leap Motion Controller by Lukas Legner, Fabian-Thomas Barein, Marlo Nickol, Benedikt Niedernhuber

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2017.

Kindly supported by Prof. Dr. Gudrun Klinker and Dr. Andreas Dippon

Watch our video on YouTube

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Mustang Invasion . Virtual Reality Force Feedback Flight Simulator using Oculus Rift

Mustang Invasion . Virtual Reality Force Feedback Flight Simulator using Oculus Rift
by Moritz Schöpf and Marcel Bruckner

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2017.

Kindly supported by Prof. Dr. Gudrun Klinker and Dr. Andreas Dippon.
Watch our video on YouTube