Tag Archives: VFX

Making of Spider-Man: Homecoming | Dominik Zimmerle . TRIXTER Munich | 2018-05-24

“Making of Spider-Man: Homecoming” – Guest lecture at Augsburg University of Applied Sciences by Dominik Zimmerle, VFX Supervisor at TRIXTER Munich . Thursday, May 24th 2018 | Room K 1.01 | 18:00. You will see insights in making of the 300 visual effects shots made by TRIXTER Munich and Berlin for Sonys / Marvels “Spider-Man: Homecoming”.

Eisbach Calling . CG Animation by Jakob Pfab

Eisbach Calling . CG Animation by Jakob Pfab

This project was created in the course of the lecture “Practical Course 3D Modeling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Summer term 2016

Watch our video on YouTube:


BioFeedback in Games . Open Games Workshop at TUM

20160404_125711BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics | Games Engineering

Featuring Dr. Peter Zeile and Daniel Broschart from CPE | Computergestützte Planungs- und Entwurfsmethoden . Prof. Dr. Bernd Streich . Kaiserslautern University of Technology.