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	<title>3d real-time applications &#8211; scienceviz.com</title>
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		<title>Augmented Reality for Architecture and City Planning</title>
		<link>https://www.scienceviz.com/augmented-reality-for-architecture-and-city-planning/</link>
					<comments>https://www.scienceviz.com/augmented-reality-for-architecture-and-city-planning/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 06 Jul 2016 11:13:39 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=2794</guid>

					<description><![CDATA[Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung &#8211; Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science &#8211; Die&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.researchgate.net/publication/274304124_Augmented_Reality_in_Architektur_und_Stadtplanung"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignnone wp-image-2793 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=512%2C362&#038;ssl=1" alt="160703_gisScience_0115" width="512" height="362" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=512%2C362&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=624%2C441&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?w=725&amp;ssl=1 725w" sizes="(max-width: 512px) 100vw, 512px" /></a><br />
Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung &#8211; Potenziale von Augmented Reality in Architektur und Stadtplanung, in: <a href="https://www.vde-verlag.de/zeitschriften/gis-fachzeitschriften-fuer-geoinformation.html">GIS Science &#8211; Die Zeitschrift für Geoinformatik,</a> Nr. 1 / 2015, ISSN: 1869-9391, S. 20 &#8211; 29</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2794</post-id>	</item>
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		<title>Heartbleed 2K . Game Concept using Bio-Feedback</title>
		<link>https://www.scienceviz.com/2709/</link>
					<comments>https://www.scienceviz.com/2709/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 13 May 2016 11:13:42 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
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		<category><![CDATA[bio data in games]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=2709</guid>

					<description><![CDATA[Heartbleed 2K . Game Concept using Bio-Feedback by Michael Grünwald, Felix Scheidhammer, Sonja Stefani, Leonid Petrov Find your way out in only 2000 heartbeats! This&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><a href="https://www.youtube.com/watch?v=jklOwXMceLo"><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-2716 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/05/160507_Heartbleed2K_02.png?resize=512%2C288&#038;ssl=1" alt="160507_Heartbleed2K_02" width="512" height="288" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/05/160507_Heartbleed2K_02.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/05/160507_Heartbleed2K_02.png?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/05/160507_Heartbleed2K_02.png?w=720&amp;ssl=1 720w" sizes="(max-width: 512px) 100vw, 512px" /></a><br />
Heartbleed 2K . Game Concept using Bio-Feedback</strong><br />
by Michael Grünwald, Felix Scheidhammer, Sonja Stefani, Leonid Petrov</p>
<p>Find your way out in only 2000 heartbeats!</p>
<p>This project was created in the course of the lecture <a href="https://campus.tum.de/tumonline/wblv.wbShowLvDetail?pStpSpNr=950268656&amp;pSpracheNr=1&amp;pMUISuche=FALSE">&#8220;Open Real Time Games Workshop&#8221;</a> directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.</p>
<p>Watch our video on YouTube:<br />
<a href="https://www.youtube.com/watch?v=jklOwXMceLo">https://www.youtube.com/watch?v=jklOwXMceLo</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2709</post-id>	</item>
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		<title>BioFeedback in Games . Open Games Workshop at TUM</title>
		<link>https://www.scienceviz.com/biofeedback-in-games-open-games-workshop-at-tum/</link>
					<comments>https://www.scienceviz.com/biofeedback-in-games-open-games-workshop-at-tum/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 05 Apr 2016 07:00:54 +0000</pubDate>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=2566</guid>

					<description><![CDATA[BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics &#124; Games Engineering Featuring Dr. Peter Zeile and Daniel Broschart from&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://cpe.arubi.uni-kl.de/"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-2569" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&#038;ssl=1" alt="20160404_125711" width="288" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&amp;ssl=1 288w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=768%2C1365&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=576%2C1024&amp;ssl=1 576w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=624%2C1109&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?w=2000&amp;ssl=1 2000w" sizes="(max-width: 288px) 100vw, 288px" /></a><strong>BioFeedback in Games</strong> . Workshop at Munich University of Technology . Department of Informatics | Games Engineering</p>
<p>Featuring Dr. Peter Zeile and Daniel Broschart from <a href="http://cpe.arubi.uni-kl.de/">CPE | Computergestützte Planungs- und Entwurfsmethoden</a> . Prof. Dr. Bernd Streich . Kaiserslautern University of Technology.</p>
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