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		<title>Ideal Architecture is Utopia &#8211; Selected Publication in &#8220;Deutsches Architektenblatt&#8221; 10/2020.</title>
		<link>https://www.scienceviz.com/ideal-architecture-is-utopia-latest-article-in-deutsches-architektenblatt-10-2020/</link>
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		<pubDate>Wed, 30 Sep 2020 15:06:39 +0000</pubDate>
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					<description><![CDATA[Ideal Architecture is Utopia It never leaves the space of image and text. Only there is it alive and present for a fleeting moment. &#8220;Ou-topos&#8221;,&#8230;]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><a href="https://www.dabonline.de/2020/09/29/ideale-architektur-ist-eine-utopie-computer-grafik/"><img data-recalc-dims="1" fetchpriority="high" decoding="async" width="1024" height="576" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/11/141117_zweig_27.jpg?resize=1024%2C576&#038;ssl=1" alt="" class="wp-image-1406" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/11/141117_zweig_27.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/11/141117_zweig_27.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/11/141117_zweig_27.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/11/141117_zweig_27.jpg?w=1920&amp;ssl=1 1920w" sizes="(max-width: 1000px) 100vw, 1000px" /></a></figure>



<p><strong><a href="https://www.dabonline.de/2020/09/29/ideale-architektur-ist-eine-utopie-computer-grafik/">Ideal Architecture is Utopia</a></strong><br><br>It never leaves the space of image and text. Only there is it alive and present for a fleeting moment. &#8220;Ou-topos&#8221;, the non-place, becomes an open projection surface for our dreams and wishes, not to be localized, neither in time nor in space. The utopian ideal stands for a distant, unreachable country and at the same time for a distant, not yet reached future and an irretrievable past. The ideal exists somewhere in between &#8211; between text and image, between viewer and content. The utopian ideal is simultaneously never and nowhere.<br><br>Wolfgang Höhl (2020): Ideale Architektur ist eine Utopie, <a href="https://www.dabonline.de/2020/09/29/ideale-architektur-ist-eine-utopie-computer-grafik/">in: Deutsches Architektenblatt 10/2020</a></p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img data-recalc-dims="1" decoding="async" width="721" height="1024" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?resize=721%2C1024&#038;ssl=1" alt="" class="wp-image-2917" style="width:361px;height:512px" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?resize=721%2C1024&amp;ssl=1 721w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?resize=361%2C512&amp;ssl=1 361w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?resize=768%2C1090&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?resize=624%2C886&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/cover.png?w=1550&amp;ssl=1 1550w" sizes="(max-width: 721px) 100vw, 721px" /></figure>
</div>


<p><br><br><strong>[uˈtɔpɔs] ou-topos | οὐ-τόπος</strong><br>ein ausstellungskatalog für eine ausstellung, die nie stattfand von Wolfgang Höhl<br><br>now available at <a href="https://www.epubli.de/shop/buch/[u%CB%88t%C9%94p%C9%94s]-ou-topos--%CE%BF%E1%BD%90-%CF%84%CF%8C%CF%80%CE%BF%CF%82-Wolfgang-H%C3%B6hl-9783741854132/56470"><em>epubli</em></a>.<br> <br><br><br></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6557</post-id>	</item>
		<item>
		<title>Interdisciplinary Integration &#124; Transportation and Applied Interactive Technologies</title>
		<link>https://www.scienceviz.com/interdisciplinary-integration-transportation-applied-interactive-technologies/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 04 Jan 2018 11:12:18 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=3605</guid>

					<description><![CDATA[Interdisciplinary Integration &#8211; Transportation and Applied Interactive Technologies This contribution focusses on intersectoral and smart crosslinking in developing interactive software applications for transportation. Therefore the&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.stiftung-digitale-spielekultur.de/project/studie-verkehr-und-applied-interactive-technologies/"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-3604 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?resize=352%2C512&#038;ssl=1" alt="" width="352" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?resize=352%2C512&amp;ssl=1 352w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?w=512&amp;ssl=1 512w" sizes="(max-width: 352px) 100vw, 352px" /></a><strong>Interdisciplinary Integration &#8211; Transportation and Applied Interactive Technologies</strong></p>
<p>This contribution focusses on intersectoral and smart crosslinking in developing interactive software applications for transportation. Therefore the &#8220;APITs networking matrix&#8221; was designed. This matrix enables for strategic planning, advantageous cross-industry synergies and technological advantages in applied software development.</p>
<p><em>Höhl, Wolfgang (2017): Interdisziplinäre Vernetzung, offene partizipative Systeme und Content Syndication &#8211; Synergien angewandter interaktiver Technologien im Verkehr.</em></p>
<p><em>in: Boehnke, Niels (2017): Verkehr und Applied Interactive Technologies, Stiftung Digitale Spielekultur, Berlin</em></p>
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		<title>Virtual Reality Workshops &#124; 3D-Stadtmodelle . Universitätsclub Bonn</title>
		<link>https://www.scienceviz.com/virtual-reality-workshops-3d-stadtmodelle-universitatsclub-bonn/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 21 Nov 2017 10:11:08 +0000</pubDate>
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					<description><![CDATA[Virtual Reality Workshops &#124; Works in Progress . 2017-11-22 at Workshop 3D-Stadtmodelle &#124; Objects in Space . Universitätsclub Bonn Virtual Reality GIF by Oculus .&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong>Virtual Reality Workshops | Works in Progress . 2017-11-22</strong><br />
at <a href="http://www.3d-stadtmodelle.org/">Workshop 3D-Stadtmodelle | Objects in Space</a> . Universitätsclub Bonn</p>
<p><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3578" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/171120_OculusVR_01.gif?resize=540%2C304&#038;ssl=1" alt="" width="540" height="304" /><br />
Virtual Reality GIF by Oculus . <a href="https://giphy.com/gifs/oculus-vr-virtual-reality-l1BgRLdfHaZ3AvSgw">via GIPHY</a></p>
<p>Presented by the commission &#8220;3D-Stadtmodelle&#8221; of the &#8220;Deutsche Gesellschaft für Kartographie und Geomatik e. V. &#8211; DGfK&#8221; and the &#8220;Deutsche Gesellschaft für Photogrammetrie, Fernerkundung und Geoinformation e. V. &#8211; DGPF&#8221;.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3575</post-id>	</item>
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		<title>meet scienceviz @BAU2017</title>
		<link>https://www.scienceviz.com/meet-scienceviz-bau2017/</link>
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		<pubDate>Thu, 19 Jan 2017 08:30:22 +0000</pubDate>
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					<description><![CDATA[meet scienceviz @BAU2017 . 2017-01-19 &#124; Messe München]]></description>
										<content:encoded><![CDATA[<p><a href="http://bau-muenchen.com/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3174 size-full" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/01/170118_BAU2017_01A.png?resize=940%2C200&#038;ssl=1" width="940" height="200" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/01/170118_BAU2017_01A.png?w=940&amp;ssl=1 940w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/01/170118_BAU2017_01A.png?resize=512%2C109&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/01/170118_BAU2017_01A.png?resize=768%2C163&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/01/170118_BAU2017_01A.png?resize=624%2C133&amp;ssl=1 624w" sizes="auto, (max-width: 940px) 100vw, 940px" /></a><br />
meet scienceviz <a href="http://bau-muenchen.com/">@BAU2017</a> . 2017-01-19 | Messe München</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3167</post-id>	</item>
		<item>
		<title>Basic 3D Cityscapes for VR Environments &#124; Open Source Workflow</title>
		<link>https://www.scienceviz.com/3d-cityscapes-for-vr-environments/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 03 Jan 2017 12:13:58 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=3140</guid>

					<description><![CDATA[Three steps to generate basic 3D cityscapes for Virtual Reality environments in an exclusively Open Source workflow Open OpenStreetMap select area and export area to&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.openstreetmap.org/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-3142" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?resize=320%2C180&#038;ssl=1" width="320" height="180" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_01_FrankfurtOSM_01.png?w=1920&amp;ssl=1 1920w" sizes="auto, (max-width: 320px) 100vw, 320px" /></a><a href="http://osm2world.org/download/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-3143" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?resize=320%2C180&#038;ssl=1" width="320" height="180" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_02_FrankfurtOSM_02.png?w=1920&amp;ssl=1 1920w" sizes="auto, (max-width: 320px) 100vw, 320px" /></a><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-3144" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?resize=320%2C180&#038;ssl=1" width="320" height="180" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/12/161230_03_FrankfurtOSM_03.png?w=1920&amp;ssl=1 1920w" sizes="auto, (max-width: 320px) 100vw, 320px" /><strong>Three steps to generate basic 3D cityscapes for Virtual Reality environments in an exclusively Open Source workflow<br />
</strong></p>
<p>Open <a href="http://www.openstreetmap.org/">OpenStreetMap</a><br />
select area and<br />
export area to OSM file.</p>
<p>Download and install <a href="http://osm2world.org/download/">OSM2World</a><br />
open referring OSM file using OSM2World<br />
and save OSM file as OBJ file.</p>
<p>Import OBJ file into a 3D application<br />
of your choice (Blender, Cinema 4D,<br />
3DS MAX, Maya, Rhinoceros, etc.).</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3140</post-id>	</item>
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		<title>scienceviz is now on Sketchfab!</title>
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		<pubDate>Sat, 19 Nov 2016 10:11:11 +0000</pubDate>
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					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[<p><a href="https://sketchfab.com/scienceviz.com"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3101 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/161119_Sketchfab_01.png?resize=512%2C107&#038;ssl=1" alt="161119_sketchfab_01" width="512" height="107" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/161119_Sketchfab_01.png?resize=512%2C107&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/161119_Sketchfab_01.png?w=597&amp;ssl=1 597w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3102</post-id>	</item>
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		<title>Augmented Reality for Architecture and City Planning</title>
		<link>https://www.scienceviz.com/augmented-reality-for-architecture-and-city-planning/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 06 Jul 2016 11:13:39 +0000</pubDate>
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					<description><![CDATA[Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung &#8211; Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science &#8211; Die&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.researchgate.net/publication/274304124_Augmented_Reality_in_Architektur_und_Stadtplanung"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-2793 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=512%2C362&#038;ssl=1" alt="160703_gisScience_0115" width="512" height="362" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=512%2C362&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?resize=624%2C441&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/07/160703_gisScience_0115.png?w=725&amp;ssl=1 725w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung &#8211; Potenziale von Augmented Reality in Architektur und Stadtplanung, in: <a href="https://www.vde-verlag.de/zeitschriften/gis-fachzeitschriften-fuer-geoinformation.html">GIS Science &#8211; Die Zeitschrift für Geoinformatik,</a> Nr. 1 / 2015, ISSN: 1869-9391, S. 20 &#8211; 29</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2794</post-id>	</item>
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		<title>BioFeedback in Games . Open Games Workshop at TUM</title>
		<link>https://www.scienceviz.com/biofeedback-in-games-open-games-workshop-at-tum/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 05 Apr 2016 07:00:54 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=2566</guid>

					<description><![CDATA[BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics &#124; Games Engineering Featuring Dr. Peter Zeile and Daniel Broschart from&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://cpe.arubi.uni-kl.de/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-2569" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&#038;ssl=1" alt="20160404_125711" width="288" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&amp;ssl=1 288w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=768%2C1365&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=576%2C1024&amp;ssl=1 576w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=624%2C1109&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?w=2000&amp;ssl=1 2000w" sizes="auto, (max-width: 288px) 100vw, 288px" /></a><strong>BioFeedback in Games</strong> . Workshop at Munich University of Technology . Department of Informatics | Games Engineering</p>
<p>Featuring Dr. Peter Zeile and Daniel Broschart from <a href="http://cpe.arubi.uni-kl.de/">CPE | Computergestützte Planungs- und Entwurfsmethoden</a> . Prof. Dr. Bernd Streich . Kaiserslautern University of Technology.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2566</post-id>	</item>
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		<title>Games &#8211; Do they offer enough capabilities for new political and economic ideas?</title>
		<link>https://www.scienceviz.com/games-do-they-offer-enough-capabilities-for-new-political-and-economic-ideas/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 05 Oct 2015 11:13:18 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=1873</guid>

					<description><![CDATA[Anti-capitalist-post-growth-city-design by Finn Williams using the building simulator &#8220;Cities: Skylines&#8221; to create a ‘post-growth city’ with an economy based on social exchange rather than consumption.&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.theguardian.com/cities/2015/aug/06/guardian-cities-skylines-challenge-build-anti-capitalist-post-growth-city"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-1876 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/10/151005_NewCity_01.jpeg?resize=625%2C375&#038;ssl=1" alt="151005_NewCity_01" width="625" height="375" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/10/151005_NewCity_01.jpeg?resize=1024%2C614&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/10/151005_NewCity_01.jpeg?resize=512%2C307&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/10/151005_NewCity_01.jpeg?resize=624%2C374&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/10/151005_NewCity_01.jpeg?w=1920&amp;ssl=1 1920w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a><br />
Anti-capitalist-post-growth-city-design by Finn Williams using the building simulator &#8220;Cities: Skylines&#8221; to create a ‘post-growth city’ with an economy based on social exchange rather than consumption.</p>
<p>Finn Williams is the founder of <a href="http://commonoffice.co.uk/">Common Office</a> and public planning think tank <a href="http://publicplanners.tumblr.com/">NOVUS</a>.</p>
<p><a href="http://www.theguardian.com/cities/2015/aug/06/guardian-cities-skylines-challenge-build-anti-capitalist-post-growth-city">WILLIAMS, Finn (2015): The Guardian Cities: Skylines challenge – can I build a truly anti-capitalist city? in: the guardian international from August 6th, 2015<br />
</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1873</post-id>	</item>
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		<title>REAL CORP 2013 . CG Mixed Reality Architectural Workspace</title>
		<link>https://www.scienceviz.com/real-corp-2013-cg-mixed-reality-architectural-workspace/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 22 Sep 2015 14:00:10 +0000</pubDate>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=1636</guid>

					<description><![CDATA[BEHMEL, Andreas, HÖHL, Wolfgang et. al. (2013): CG Mixed Reality Architectural Workspace in: SCHRENK, Manfred et. al.: Proceedings of REAL CORP 2013 &#8211; 18th International&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-1637" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150901_RealCorp2013_01.jpg?resize=256%2C362&#038;ssl=1" alt="150901_RealCorp2013_01" width="256" height="362" />BEHMEL, Andreas, HÖHL, Wolfgang et. al. (2013):<br />
CG Mixed Reality Architectural Workspace</p>
<p>in: SCHRENK, Manfred et. al.: Proceedings of REAL CORP 2013 &#8211; 18th International Conference on Urban Planning and Regional Development in the Information Society, 20 – 23 May, Rome / Italy, S. 149 – 158.</p>
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