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		<title>Lighting and Shading with Unreal Engine 4 &#124; Open Games Workshop . LMU Media Informatics</title>
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		<pubDate>Wed, 17 May 2017 09:11:02 +0000</pubDate>
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		<category><![CDATA[Aesir Interactive]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Lighting and Shading]]></category>
		<category><![CDATA[Ludwig-Maximilians-University Munich]]></category>
		<category><![CDATA[Open Games Workshop]]></category>
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					<description><![CDATA[Lighting and Shading with Unreal Engine 4 &#124; Open Games Workshop . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl.&#8230;]]></description>
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Lighting and Shading with Unreal Engine 4 | <a href="http://www.medien.ifi.lmu.de/lehre/ss17/ogw/">Open Games Workshop</a> . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl. Kindly supported by Aesir Interactive | Thomas Schneider and Lukas Lang.<br />
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