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		<title>Round up video &#124; Unreal Engine Build: München 2019</title>
		<link>https://www.scienceviz.com/round-up-video-unreal-engine-build-munchen-2019/</link>
					<comments>https://www.scienceviz.com/round-up-video-unreal-engine-build-munchen-2019/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 10 Dec 2019 12:30:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[audi ag]]></category>
		<category><![CDATA[automotive]]></category>
		<category><![CDATA[BMW]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[EpicGames]]></category>
		<category><![CDATA[game design]]></category>
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					<description><![CDATA[Speakers from Audi, Daimler, Mercedes, BMW, and McLaren took to the stage at Build: Munich ’19 for Automotive to showcase how interactive workflows have come&#8230;]]></description>
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<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><a href="https://youtu.be/MVTvH9JtKQc"><img data-recalc-dims="1" fetchpriority="high" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=720%2C405&#038;ssl=1" alt="" class="wp-image-6238" width="720" height="405" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?w=1000&amp;ssl=1 1000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=768%2C432&amp;ssl=1 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></figure></div>



<p>Speakers from Audi, Daimler, Mercedes, BMW, and McLaren took to the stage at Build: Munich ’19 for Automotive to showcase how interactive workflows have come of age across the automotive industry, offering insights into the innovative ways they’re harnessing real-time technology for everything from improved design collaboration to cost-effective marketing.<br><br>Watch the video on <a href="https://youtu.be/MVTvH9JtKQc">YouTube</a></p>
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		<title>Interactive 3D Applications for Automotive Industries</title>
		<link>https://www.scienceviz.com/interactive-3d-applications-for-automotive-industries/</link>
					<comments>https://www.scienceviz.com/interactive-3d-applications-for-automotive-industries/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 08 Apr 2019 07:00:43 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[3D Visualization]]></category>
		<category><![CDATA[audi ag]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[automotive]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[feynsinn]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games Engineering]]></category>
		<category><![CDATA[Games studieren]]></category>
		<category><![CDATA[open real time games workshop]]></category>
		<category><![CDATA[TUM]]></category>
		<category><![CDATA[University of Technology Munich]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Virtual Reality Workshop]]></category>
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					<description><![CDATA[Open Real Time Games Workshop . TUM &#124; Games Engineering 15 students in the bachelor&#8217;s program in &#8220;Games Engineering&#8221; at Munich University of Technology (TUM)&#8230;]]></description>
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<figure class="wp-block-image"><img data-recalc-dims="1" decoding="async" width="1024" height="375" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/04/190405_VRExperience_01.jpg?resize=1024%2C375&#038;ssl=1" alt="" class="wp-image-6037" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/04/190405_VRExperience_01.jpg?resize=1024%2C375&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/04/190405_VRExperience_01.jpg?resize=512%2C187&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/04/190405_VRExperience_01.jpg?resize=768%2C281&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/04/190405_VRExperience_01.jpg?w=1920&amp;ssl=1 1920w" sizes="(max-width: 1000px) 100vw, 1000px" /></figure>



<h2 class="wp-block-heading"><strong>Open Real Time Games Workshop . TUM | Games Engineering</strong></h2>



<p>15 students in the bachelor&#8217;s program in &#8220;Games Engineering&#8221; at Munich University of Technology (TUM) are developing interactive 3D applications for automotive industries.  Directed by Dr.-Ing. Wolfgang Höhl, Sven Liedtke and Prof. Dr. Gudrun Klinker.</p>



<p>Kindly supported by Audi Business Innovation GmbH &#8211; AR/VR Data, Process &amp; Technology (ABI 3) | Thomas Zuchtriegel and Feynsinn, a brand of EDAG Production Solutions GmbH &amp; Co. KG | Robin Behrens and Andreas Brock</p>



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