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	<title>Canon JS &#8211; scienceviz.com</title>
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		<title>&#8220;Dice the Arena&#8221; .  Interactive AR-Application using Junaio</title>
		<link>https://www.scienceviz.com/dice-the-arena-interactive-ar-application/</link>
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		<pubDate>Thu, 03 Dec 2015 11:40:19 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Canon JS]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[junaio]]></category>
		<category><![CDATA[metaio]]></category>
		<category><![CDATA[Physics Engine]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=2103</guid>

					<description><![CDATA[&#8220;Dice the Arena&#8221; .  Interactive AR-Application using Junaio by Mai-Anh Nguyen, Benjamin Eder, Christian Guerrero and Xaver Loeffelholz &#8220;Dice: The Arena&#8221; is an Augmented Reality&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignright wp-image-2106 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-52-13-1.png?resize=307%2C512&#038;ssl=1" alt="Screenshot_2015-07-16-14-52-13 (1)" width="307" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-52-13-1.png?resize=307%2C512&amp;ssl=1 307w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-52-13-1.png?resize=614%2C1024&amp;ssl=1 614w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-52-13-1.png?resize=624%2C1040&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-52-13-1.png?w=768&amp;ssl=1 768w" sizes="(max-width: 307px) 100vw, 307px" /> <img data-recalc-dims="1" decoding="async" class="alignright wp-image-2105 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-58.png?resize=307%2C512&#038;ssl=1" alt="Screenshot_2015-07-16-14-51-58" width="307" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-58.png?resize=307%2C512&amp;ssl=1 307w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-58.png?resize=614%2C1024&amp;ssl=1 614w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-58.png?resize=624%2C1040&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-58.png?w=768&amp;ssl=1 768w" sizes="(max-width: 307px) 100vw, 307px" /> <img data-recalc-dims="1" decoding="async" class="alignright wp-image-2104 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-09.png?resize=307%2C512&#038;ssl=1" alt="Screenshot_2015-07-16-14-51-09" width="307" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-09.png?resize=307%2C512&amp;ssl=1 307w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-09.png?resize=614%2C1024&amp;ssl=1 614w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-09.png?resize=624%2C1040&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot_2015-07-16-14-51-09.png?w=768&amp;ssl=1 768w" sizes="(max-width: 307px) 100vw, 307px" />&#8220;Dice the Arena&#8221; .  Interactive AR-Application using Junaio </strong>by Mai-Anh Nguyen, Benjamin Eder, Christian Guerrero and Xaver Loeffelholz</p>
<p>&#8220;Dice: The Arena&#8221; is an Augmented Reality App using a Junaio channel supported by Metaio. Two players can throw virtual dice. The result is displayed with a short animation of two different goblins. They drop down to the dice and fight each other. The goblin with the higher number wins.</p>
<p>It is the first time that &#8220;Canon JS&#8221;, a physics engine for JavaScript was used in a Junaio channel to enable the realistic behaviour of the dice. An arena with a dusty ground represents the limits of the playing field. This image can be used as a trackable to crossfade the real and the virtual environment.</p>
<p>This project was created in the course of the university lecture &#8220;Practical Course 3D Modeling with Blender&#8221; directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Winter term 2014/2015.</p>
<p>Kindly supported by Matthias Greiner and Nicolai Georg | <a href="http://metaio.com/">Metaio GmbH.</a></p>
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