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	<title>game based learning &#8211; scienceviz.com</title>
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		<title>Two research papers published in IEEE proceedings from VS-Games 2019 &#8211; 11th International Conference</title>
		<link>https://www.scienceviz.com/two-research-papers-published-in-ieee-proceedings-from-vs-games-2019-11th-international-conference/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 17 Oct 2019 09:07:16 +0000</pubDate>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=6163</guid>

					<description><![CDATA[IEEE proceedings from VS-Games 2019 are out now! Including two research papers by Wolfgang Höhl and Farzam Kharvari: &#8220;Game-Based Learning &#8211; Developing a Business Game&#8230;]]></description>
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<p>IEEE proceedings from VS-Games 2019 are out now! Including two research papers by Wolfgang Höhl and Farzam Kharvari:</p>



<p><a href="https://ieeexplore.ieee.org/document/8864595"><strong>&#8220;Game-Based  Learning &#8211; Developing a Business Game for Interactive Architectural  Visualization&#8221;</strong></a><br><br>and<br><br><a href="https://ieeexplore.ieee.org/document/8864576"><strong>&#8220;The Role of Serious Gaming using Virtual Reality  Applications for 3D Architectural Visualization&#8221;</strong></a><br><br>have been published in <a href="https://ieeexplore.ieee.org/xpl/conhome/8856154/proceeding">IEEE proceedings from VS-Games 2019</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6163</post-id>	</item>
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		<title>Epic MegaGrant approved for Research Papers</title>
		<link>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/</link>
					<comments>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 07 Aug 2019 10:32:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[business game]]></category>
		<category><![CDATA[educational paper]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[Epic Mega Grant]]></category>
		<category><![CDATA[game based learning]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=6097</guid>

					<description><![CDATA[Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers: &#8220;Game-Based Learning &#8211; Developing a Business Game for&#8230;]]></description>
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<p>Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers:<br><br>&#8220;Game-Based Learning &#8211; Developing a Business Game for Interactive Architectural Visualization&#8221; and &#8220;The Role of Serious Gaming using Virtual Reality Applications for 3D Architectural Visualization&#8221;.<br><br>Both papers will be presented at <strong><a href="https://vsgames.org/2019/">IEEE VS-Games 2019 &#8211; 11th International Conference</a></strong> on Virtual Worlds and Games for Serious Applications . 4th &#8211; 6th September 2019 in Vienna / Austria.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6097</post-id>	</item>
		<item>
		<title>ECGBL &#124; 11th European Conference on Games Based Learning</title>
		<link>https://www.scienceviz.com/ecgbl-11th-european-conference-games-based-learning/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sun, 10 Sep 2017 08:59:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Augsburg University of Applied Sciences]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[energy transition]]></category>
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					<description><![CDATA[ECGBL 2017 &#124; 11th European Conference on Games Based Learning . 5 &#8211; 6 October 2017 &#124; Graz, Austria. Paper Presentation with Jens Müller, Sebastian&#8230;]]></description>
										<content:encoded><![CDATA[<p><span data-offset-key="8dbrq-0-0"><a href="http://www.academic-conferences.org/conferences/ecgbl/"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-3469 size-full" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/TF-GameBasedLearning_0.jpg?resize=300%2C424&#038;ssl=1" alt="" width="300" height="424" /></a><br />
<a href="http://www.academic-conferences.org/conferences/ecgbl/"><strong>ECGBL 2017 | 11th European Conference on Games Based Learning</strong></a> . 5 &#8211; 6 October 2017 | Graz, Austria.</span></p>
<p>Paper Presentation with Jens Müller, Sebastian Kreuz, Wolfgang Höhl and Volker Lüdecke: &#8220;A Process full of Challenges &#8211; A Serious Game About the German Energy Transition&#8221;</p>
<p>&nbsp;</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3468</post-id>	</item>
		<item>
		<title>Game Based Learning in Brightspace by D2L</title>
		<link>https://www.scienceviz.com/game-based-learning-in-brightspace-by-d2l/</link>
					<comments>https://www.scienceviz.com/game-based-learning-in-brightspace-by-d2l/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 18 Sep 2015 06:26:57 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[brightspace]]></category>
		<category><![CDATA[d2l]]></category>
		<category><![CDATA[d2l europe ltd]]></category>
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		<category><![CDATA[gamification]]></category>
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		<category><![CDATA[lambton college]]></category>
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		<category><![CDATA[rafi syed]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=1814</guid>

					<description><![CDATA[Game Based Learning in Brightspace by D2L . Gamification Project for Lambton College in Canada by Rafi Syed, D2L Europe Ltd, London Interface for creating&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.dropbox.com/s/q3ulti5bdlozkp7/D2L%20Brightspace%20Gamification.pptx?dl=0"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-1816 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150918_gamification_01.jpg?resize=512%2C383&#038;ssl=1" alt="150918_gamification_01" width="512" height="383" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150918_gamification_01.jpg?resize=512%2C383&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150918_gamification_01.jpg?resize=1024%2C765&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150918_gamification_01.jpg?resize=624%2C466&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150918_gamification_01.jpg?w=1160&amp;ssl=1 1160w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
Game Based Learning in Brightspace by D2L . Gamification Project<br />
for Lambton College in Canada by Rafi Syed, D2L Europe Ltd, London</p>
<p>Interface for creating a game-based course where students can interact<br />
with course material, gain badges and points, and show their scores in a<br />
leaderboard. This was created with principles of creating engaging design, creating<br />
competition, and giving small rewards (badges) for achievements.</p>
<p>We created a framework for an instructional designer or professor to use<br />
in order to design a gamification layer, and publish to their Brightspace<br />
course. So we created a tool that anyone can use to create a game map,<br />
activities, assessments, and a leader board and badging elements.<br />
There is more information here:</p>
<p><a href="https://www.dropbox.com/s/q3ulti5bdlozkp7/D2L%20Brightspace%20Gamification.pptx?dl=0">https://www.dropbox.com/s/q3ulti5bdlozkp7/D2L%20Brightspace%20Gamification.pptx?dl=0<br />
</a><br />
Rafi Syed<br />
Senior Solution Engineer, Team Lead<br />
D2L Europe LTD | London, United Kingdom<br />
<a href="http://www.d2l.com/">http://www.d2l.com/</a></p>
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