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	<title>Gaze based interaction &#8211; scienceviz.com</title>
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		<title>Don´t look at me! Gaze based Survival Horror Game using Unity3D</title>
		<link>https://www.scienceviz.com/dont-look-at-me-gaze-based-interactive-survival-horror-game-2015/</link>
					<comments>https://www.scienceviz.com/dont-look-at-me-gaze-based-interactive-survival-horror-game-2015/#comments</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 07 Dec 2015 11:30:16 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaze based interaction]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Sensomotoric Instruments]]></category>
		<category><![CDATA[SMI]]></category>
		<category><![CDATA[Survival games]]></category>
		<category><![CDATA[unity3d]]></category>
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					<description><![CDATA[Don´t look at me! . Gaze based interactive Survival Horror Game using Unity3D by Inga Brehm, Benjamin Eder, Jens Fakesch, Christian Guerrero, Xaver Loeffelholz, Mai-Anh&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><img data-recalc-dims="1" decoding="async" class="alignright wp-image-2149" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?resize=300%2C129&#038;ssl=1" alt="Screenshot4" width="300" height="129" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?resize=512%2C221&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?resize=1024%2C442&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?resize=624%2C269&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?w=2000&amp;ssl=1 2000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot4.png?w=3000&amp;ssl=1 3000w" sizes="(max-width: 300px) 100vw, 300px" /> <img data-recalc-dims="1" decoding="async" class="alignright wp-image-2147" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?resize=300%2C129&#038;ssl=1" alt="Screenshot3" width="300" height="129" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?resize=512%2C221&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?resize=1024%2C442&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?resize=624%2C269&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?w=2000&amp;ssl=1 2000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot3.png?w=3000&amp;ssl=1 3000w" sizes="(max-width: 300px) 100vw, 300px" /> <img data-recalc-dims="1" decoding="async" class="alignright wp-image-2146" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?resize=300%2C129&#038;ssl=1" alt="Screenshot2" width="300" height="129" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?resize=512%2C221&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?resize=1024%2C442&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?resize=624%2C269&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?w=2000&amp;ssl=1 2000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/Screenshot2.png?w=3000&amp;ssl=1 3000w" sizes="(max-width: 300px) 100vw, 300px" />Don´t look at me! . Gaze based interactive Survival Horror Game using Unity3D</strong> by Inga Brehm, Benjamin Eder, Jens Fakesch, Christian Guerrero, Xaver Loeffelholz, Mai-Anh Nguyen, Bianka Roppelt</p>
<p>Gaze based interaction enables the player to interact with game objects only using his eyes (twinkle, closing eyes or focus objects). The story of the game is step-by-step discovered by the player him or herself.</p>
<p>This project was created in the course of the university lecture &#8220;Open Games Workshop&#8221; directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Summer term 2015</p>
<p>Kindly supported by Martin Dechant and Thomas Jablonski | <a href="http://www.smivision.com/en.html">Sensomotoric Instruments (SMI)</a>.</p>
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