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	<title>industrial applications &#8211; scienceviz.com</title>
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	<title>industrial applications &#8211; scienceviz.com</title>
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		<title>Applied Interactive Technologies (APITs) and Gamification</title>
		<link>https://www.scienceviz.com/applied-interactive-technologies-apits-and-gamification/</link>
					<comments>https://www.scienceviz.com/applied-interactive-technologies-apits-and-gamification/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 22 Nov 2018 09:35:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[APITs]]></category>
		<category><![CDATA[APITs networking matrix]]></category>
		<category><![CDATA[Applied Games]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3723</guid>

					<description><![CDATA[Wohin steuern wir im Virtuellen Raum? &#8211; Applied Interactive Technologies (APITs) und Gamification . Guest Lecture at G100 Pressesprechergipfel . 2018-11-06 &#124; IHK Nürnberg There&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.researchgate.net/profile/Wolfgang_Hoehl2"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignnone wp-image-3576 size-full" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/161119_LuisaWurm_SYSTEM_01.jpg?resize=720%2C540&#038;ssl=1" alt="" width="720" height="540" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/161119_LuisaWurm_SYSTEM_01.jpg?w=720&amp;ssl=1 720w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/161119_LuisaWurm_SYSTEM_01.jpg?resize=512%2C384&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/161119_LuisaWurm_SYSTEM_01.jpg?resize=624%2C468&amp;ssl=1 624w" sizes="(max-width: 720px) 100vw, 720px" /></a><br />
<strong>Wohin steuern wir im Virtuellen Raum? &#8211; Applied Interactive Technologies (APITs) und Gamification</strong> . Guest Lecture at <a href="https://www.ihk-nuernberg.de/de/Geschaeftsbereiche/Kommunikation/Unternehmenskommunikation/G100-Pressesprechergipfel/">G100 Pressesprechergipfel</a> . 2018-11-06 | IHK Nürnberg</p>
<p>There are rich crosslinks between game design and industrial applications. Technologies and depiction methods are used in common. These convergency creates many synergies.</p>
<p>What would you expect to be Applied Interactive Technologies (APITs)? What is Gamification? This lecture shows examples of up-to-date developments and areas of application. Using the so called APITs networking matrix you will be able to identify possible cooperation partners.</p>
<p>Community, connectivity and collaboration will probably be three issues to successfully design future interactive applications.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3723</post-id>	</item>
		<item>
		<title>Open Innovation and Applied Interactive Technologies (APITs)</title>
		<link>https://www.scienceviz.com/open-innovation-and-applied-interactive-technologies-apits/</link>
					<comments>https://www.scienceviz.com/open-innovation-and-applied-interactive-technologies-apits/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 30 Mar 2017 07:09:44 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[6. Augsburger Technologietransfer Kongress]]></category>
		<category><![CDATA[APITs]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Augsburg University]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[Technologiezentrum Augsburg]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3292</guid>

					<description><![CDATA[Open Innovation and Applied Interactive Technologies (APITs) Industrial Applications for Augmented Reality, Mixed Reality and Virtual Reality 2017-03-30 &#124; 16:10 &#8211; 17:10 . Lecture at&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.region-a3.com/service-fuer-unternehmen/innovation/technologietransferkongress/"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-3296" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/03/a3_logo.png?resize=360%2C181&#038;ssl=1" alt="" width="360" height="181" /></a><strong>Open Innovation and Applied Interactive Technologies (APITs)</strong></p>
<p>Industrial Applications for Augmented Reality, Mixed Reality and Virtual Reality</p>
<p>2017-03-30 | 16:10 &#8211; 17:10 . Lecture at <a href="http://www.region-a3.com/service-fuer-unternehmen/innovation/technologietransferkongress/"> ATTK | 6th Augsburg Technology Transfer Congress</a></p>
<p>Kindly supported by <a href="https://www.uni-augsburg.de/">Augsburg University</a> and <a href="http://www.augsburg-innovationspark.com/technologiezentrum-augsburg/">Technologiezentrum Augsburg (TZA)</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3292</post-id>	</item>
		<item>
		<title>Serious Games and Sim Games: New Options for Gamers!</title>
		<link>https://www.scienceviz.com/serious-games-and-sim-games-new-options-for-gamers/</link>
					<comments>https://www.scienceviz.com/serious-games-and-sim-games-new-options-for-gamers/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 09 Apr 2015 18:00:19 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[echtzeitsimulation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[Real Time Simulation]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[sim games]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1550</guid>

					<description><![CDATA[Serious Games and Sim Games: New Options for Gamers! Mutual technologies in games and industry, possible synergies and Open Innovation as an applicable solution. Lecture&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong>Serious Games and Sim Games: New Options for Gamers!</strong></p>
<p>Mutual technologies in games and industry, possible synergies and Open Innovation as an applicable solution.</p>
<p>Lecture at EMI-Forum . 2015-04-15 | 7:00 p.m.<br />
in the Wintergarden of OTH Amberg-Weiden<br />
<a href="http://www.oth-aw.de/emi2015">www.oth-aw.de/emi2015</a></p>
<p><a href="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?ssl=1"><img data-recalc-dims="1" decoding="async" class="alignnone size-medium wp-image-1551" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?resize=512%2C297&#038;ssl=1" alt="150202_AR-Bebauungsplan_02" width="512" height="297" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?resize=512%2C297&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?resize=1024%2C593&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?resize=624%2C362&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/04/150202_AR-Bebauungsplan_02.jpg?w=1997&amp;ssl=1 1997w" sizes="(max-width: 512px) 100vw, 512px" /></a><br />
AR-Land Development Plan</p>
<p>Broschart, D.; Zeile, P. (2014), ARchitecture – Augmented Reality-Techniques and Use Cases in Architecture and Urban Planning. In: Schrenk, M.; Popovich, V.; Zeile, P.: Proceedings of RealCORP 2011, Zeche Zollverein Essen, Wien.</p>
<p><strong>Who needs Gamers? Not only the entertainment, but also science and industry are desperately looking for the specific qualifications of gamers. How can these qualifications be used in different disciplines?</strong></p>
<p><strong>Which application areas can be observed? How do processes in games and industry look like? Which synergies can be spotted? Is Open Innovation an applicable solution? This lecture is dedicated to these questions.</strong></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">1550</post-id>	</item>
		<item>
		<title>Games Ringvorlesung &#8211; Sim Games, Simulation und industrielle Anwendungen</title>
		<link>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/</link>
					<comments>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 13 Dec 2013 12:54:08 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[sim games]]></category>
		<category><![CDATA[Simulation]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=879</guid>

					<description><![CDATA[Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl Who needs gamers? Not only the entertainment, but even science and industry are&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-880" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=256%2C240&#038;ssl=1" alt="Games-Website" width="256" height="240" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?w=619&amp;ssl=1 619w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=512%2C479&amp;ssl=1 512w" sizes="auto, (max-width: 256px) 100vw, 256px" /></a><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs">Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl</a></strong></p>
<p>Who needs gamers? Not only the entertainment, but even science and industry are looking for the special qualifications of gamers. It there the possibility of using these qualifications in a comon way? Which areas of application are there? How do processes look like? Are there synergies in hardware and software? Is &#8220;Open Innovation&#8221; a solution to bring industry and gaming together? This contribution is dedicated to these questions.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">879</post-id>	</item>
		<item>
		<title>Sim Games, Simulation and Industrial Applications</title>
		<link>https://www.scienceviz.com/sim-games-simulation-und-industrielle-anwendungen/</link>
					<comments>https://www.scienceviz.com/sim-games-simulation-und-industrielle-anwendungen/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 06 Dec 2013 20:01:32 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[meeting]]></category>
		<category><![CDATA[sim games]]></category>
		<category><![CDATA[Simulation]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=872</guid>

					<description><![CDATA[Lecture by Wolfgang Höhl on Sim Games, Simulation and Industrial Applications on Wednesday, 2013-12-11 at 7 p.m. at Werk1 Munich &#124; Germany]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" loading="lazy" decoding="async" class=" wp-image-812 alignnone" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/10/cropped-131017_scene_10.png?resize=960%2C250&#038;ssl=1" alt="cropped-131017_scene_10.png" width="960" height="250" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/10/cropped-131017_scene_10.png?w=960&amp;ssl=1 960w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/10/cropped-131017_scene_10.png?resize=512%2C133&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/10/cropped-131017_scene_10.png?resize=624%2C162&amp;ssl=1 624w" sizes="auto, (max-width: 960px) 100vw, 960px" /></p>
<p>Lecture by Wolfgang Höhl on <a href="http://www.werk1muenchen.de/events/games-ringvorlesung-chancen-und-gefahren-von-computerspielen-2-2-2/">Sim Games, Simulation and Industrial Applications</a><br />
on Wednesday, 2013-12-11 at 7 p.m. at Werk1 Munich | Germany</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">872</post-id>	</item>
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