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	<title>Open Innovation &#8211; scienceviz.com</title>
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		<title>Ambiguity in Utopian XR-Games. Basic Principles for the Design of Virtual Worlds . Preprint Now Online</title>
		<link>https://www.scienceviz.com/ambiguity-in-utopian-xr-games-basic-principles-for-the-design-of-virtual-worlds-new-preprint-online/</link>
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		<dc:creator><![CDATA[web]]></dc:creator>
		<pubDate>Tue, 03 Aug 2021 10:30:00 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[digital humanities]]></category>
		<category><![CDATA[Digital Innovation]]></category>
		<category><![CDATA[Digital Transformation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[HTWK Leipzig]]></category>
		<category><![CDATA[leipzig university of applied sciences]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[science mashup]]></category>
		<category><![CDATA[serious games]]></category>
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		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">https://www.scienceviz.com/?p=6704</guid>

					<description><![CDATA[Explore a media ontology of XR-Games and discover how to design ambiguity in virtual worlds: &#8220;Ambiguity in Utopian XR-Games. Basic Principles for the Design of&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="aligncenter size-large"><a href="https://nbn-resolving.org/urn:nbn:de:0168-ssoar-74160-3"><img data-recalc-dims="1" fetchpriority="high" decoding="async" width="1024" height="427" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?resize=1024%2C427&#038;ssl=1" alt="" class="wp-image-6705" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?resize=1024%2C427&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?resize=512%2C213&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?resize=768%2C320&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?resize=1536%2C640&amp;ssl=1 1536w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2021/08/210610_Dreams-of-Dali_300dpi_1200-500_01.jpg?w=1800&amp;ssl=1 1800w" sizes="(max-width: 1000px) 100vw, 1000px" /></a><figcaption>Salvador Dalí Museum (2016). Travel Inside and Beyond the Art: Dreams of Dalí in Virtual Reality,<br>Salvador Dalí Museum, Inc (The Dalí), St. Petersburg, Florida, USA.</figcaption></figure></div>



<p>Explore a media ontology of XR-Games and discover how to design ambiguity in virtual worlds: &#8220;Ambiguity in Utopian XR-Games. Basic Principles for the Design of Virtual Worlds&#8221;. A preprint of this article is now available at <a href="https://nbn-resolving.org/urn:nbn:de:0168-ssoar-74160-3">SSOAR</a> and <a href="https://mediatum.ub.tum.de/1619883">media TUM</a>.<br><br>This paper was developed as a publication on my presentation at the <a href="https://computerspielenacht.htwk-leipzig.de/science-mashup/">Science MashUp Symposium</a> on the topic of &#8220;XR &#8211; Society &#8211; Utopia&#8221; at Leipzig University of Applied Sciences on April 24, 2021.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6704</post-id>	</item>
		<item>
		<title>Interdisciplinary Integration &#124; Transportation and Applied Interactive Technologies</title>
		<link>https://www.scienceviz.com/interdisciplinary-integration-transportation-applied-interactive-technologies/</link>
					<comments>https://www.scienceviz.com/interdisciplinary-integration-transportation-applied-interactive-technologies/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 04 Jan 2018 11:12:18 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Augsburg University of Applied Sciences]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hochschule Augsburg]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[universität]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3605</guid>

					<description><![CDATA[Interdisciplinary Integration &#8211; Transportation and Applied Interactive Technologies This contribution focusses on intersectoral and smart crosslinking in developing interactive software applications for transportation. Therefore the&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.stiftung-digitale-spielekultur.de/project/studie-verkehr-und-applied-interactive-technologies/"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-3604 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?resize=352%2C512&#038;ssl=1" alt="" width="352" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?resize=352%2C512&amp;ssl=1 352w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/01/180104_InterdisziplinaereVernetzung_03.jpg?w=512&amp;ssl=1 512w" sizes="(max-width: 352px) 100vw, 352px" /></a><strong>Interdisciplinary Integration &#8211; Transportation and Applied Interactive Technologies</strong></p>
<p>This contribution focusses on intersectoral and smart crosslinking in developing interactive software applications for transportation. Therefore the &#8220;APITs networking matrix&#8221; was designed. This matrix enables for strategic planning, advantageous cross-industry synergies and technological advantages in applied software development.</p>
<p><em>Höhl, Wolfgang (2017): Interdisziplinäre Vernetzung, offene partizipative Systeme und Content Syndication &#8211; Synergien angewandter interaktiver Technologien im Verkehr.</em></p>
<p><em>in: Boehnke, Niels (2017): Verkehr und Applied Interactive Technologies, Stiftung Digitale Spielekultur, Berlin</em></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3605</post-id>	</item>
		<item>
		<title>Open Innovation and Applied Interactive Technologies (APITs)</title>
		<link>https://www.scienceviz.com/open-innovation-applied-interactive-technologies/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sat, 16 Sep 2017 07:09:03 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[interactive industrial applications]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[networking matrix]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3517</guid>

					<description><![CDATA[Open Innovation and Applied Interactive Technologies (APITs) Poster presentation of Wolfgang Höhl at SAP 2017 &#8211; ACM Symposium on Applied Perception, 16-17 September 2017 &#124;&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong>Open Innovation and Applied Interactive Technologies (APITs)<br />
</strong></p>
<p>Poster presentation of Wolfgang Höhl at <a href="http://sap.acm.org/2017/">SAP 2017 &#8211; ACM Symposium on Applied Perception</a>, 16-17 September 2017 | Brandenburg University of Technology in Cottbus, Germany</p>
<p><a href="https://www.researchgate.net/publication/319623184_Open_Innovation_and_Applied_Interactive_Technologies_-_Identifying_project_partners_and_interdisciplinary_synergies_with_the_Applied_Interactive_Technologies_APITs_networking_matrix_Development_compon">Read more</a></p>
<p><a href="http://sap.acm.org/2017/"><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-3518 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?resize=625%2C449&#038;ssl=1" alt="" width="625" height="449" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?resize=1024%2C735&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?resize=512%2C367&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?resize=768%2C551&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?resize=624%2C448&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/09/170911_ACMSAP2017_02.jpg?w=1070&amp;ssl=1 1070w" sizes="(max-width: 625px) 100vw, 625px" /></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3517</post-id>	</item>
		<item>
		<title>Open Innovation and Applied Interactive Technologies (APITs)</title>
		<link>https://www.scienceviz.com/open-innovation-and-applied-interactive-technologies-apits/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 30 Mar 2017 07:09:44 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[6. Augsburger Technologietransfer Kongress]]></category>
		<category><![CDATA[APITs]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Augsburg University]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[Technologiezentrum Augsburg]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3292</guid>

					<description><![CDATA[Open Innovation and Applied Interactive Technologies (APITs) Industrial Applications for Augmented Reality, Mixed Reality and Virtual Reality 2017-03-30 &#124; 16:10 &#8211; 17:10 . Lecture at&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.region-a3.com/service-fuer-unternehmen/innovation/technologietransferkongress/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-3296" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/03/a3_logo.png?resize=360%2C181&#038;ssl=1" alt="" width="360" height="181" /></a><strong>Open Innovation and Applied Interactive Technologies (APITs)</strong></p>
<p>Industrial Applications for Augmented Reality, Mixed Reality and Virtual Reality</p>
<p>2017-03-30 | 16:10 &#8211; 17:10 . Lecture at <a href="http://www.region-a3.com/service-fuer-unternehmen/innovation/technologietransferkongress/"> ATTK | 6th Augsburg Technology Transfer Congress</a></p>
<p>Kindly supported by <a href="https://www.uni-augsburg.de/">Augsburg University</a> and <a href="http://www.augsburg-innovationspark.com/technologiezentrum-augsburg/">Technologiezentrum Augsburg (TZA)</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3292</post-id>	</item>
		<item>
		<title>Sim Games, Simulation und industrielle Anwendungen &#124; Beitrag zur Ringvorlesung Games</title>
		<link>https://www.scienceviz.com/sim-games-simulation-und-industrielle-anwendungen-beitrag-zur-ringvorlesung-games/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sat, 14 Jun 2014 09:03:05 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[sim games]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1231</guid>

					<description><![CDATA[Wolfgang Höhl (2014): Sim Games, Simulation und industrielle Anwendungen &#8211; Beitrag zur Ringvorlesung Games des Medien Campus Bayern in: KAISER, Markus (Hrsg.): Ringvorlesung Games .&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-1235" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/140616_SimGames_01.jpg?resize=256%2C420&#038;ssl=1" alt="140616_SimGames_01" width="256" height="420" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/140616_SimGames_01.jpg?resize=311%2C512&amp;ssl=1 311w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/140616_SimGames_01.jpg?resize=623%2C1024&amp;ssl=1 623w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/140616_SimGames_01.jpg?resize=624%2C1024&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/140616_SimGames_01.jpg?w=1513&amp;ssl=1 1513w" sizes="auto, (max-width: 256px) 100vw, 256px" /></a><a href="http://www.medienwiki.org/index.php/Sim_Games,_Simulation_und_industrielle_Anwendungen">Wolfgang Höhl (2014): Sim Games, Simulation und industrielle Anwendungen</a> &#8211; Beitrag zur Ringvorlesung Games des Medien Campus Bayern</p>
<p>in: <a href="http://www.mediencampus.de/news/news/buch-zur-ringvorlesung-games-erschienen/5bb171d6fb3e22fa128c94b62d305ecb.html">KAISER, Markus (Hrsg.): Ringvorlesung Games</a> . Retro-Gaming | Gamification | Augmented Reality, 1. Auflage, Verlag Dr. Gabriele Hooffacker, Edition Medien Campus Bayern, München 2014</p>
<p>Watch the video on <a href="https://www.youtube.com/watch?v=W5YCrJpiyfs">YouTube</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1231</post-id>	</item>
		<item>
		<title>Games Ringvorlesung &#8211; Sim Games, Simulation und industrielle Anwendungen</title>
		<link>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 13 Dec 2013 12:54:08 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[sim games]]></category>
		<category><![CDATA[Simulation]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=879</guid>

					<description><![CDATA[Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl Who needs gamers? Not only the entertainment, but even science and industry are&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-880" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=256%2C240&#038;ssl=1" alt="Games-Website" width="256" height="240" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?w=619&amp;ssl=1 619w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=512%2C479&amp;ssl=1 512w" sizes="auto, (max-width: 256px) 100vw, 256px" /></a><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs">Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl</a></strong></p>
<p>Who needs gamers? Not only the entertainment, but even science and industry are looking for the special qualifications of gamers. It there the possibility of using these qualifications in a comon way? Which areas of application are there? How do processes look like? Are there synergies in hardware and software? Is &#8220;Open Innovation&#8221; a solution to bring industry and gaming together? This contribution is dedicated to these questions.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">879</post-id>	</item>
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