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	<title>Process Optimization &#8211; scienceviz.com</title>
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	<title>Process Optimization &#8211; scienceviz.com</title>
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		<title>scienceviz is now on patreon.com</title>
		<link>https://www.scienceviz.com/scienceviz-is-now-on-patreon-com/</link>
					<comments>https://www.scienceviz.com/scienceviz-is-now-on-patreon-com/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 22 Feb 2016 11:34:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D workflow analysis]]></category>
		<category><![CDATA[efficient virtual collaboration]]></category>
		<category><![CDATA[efficient workflow]]></category>
		<category><![CDATA[Process Optimization]]></category>
		<category><![CDATA[virtual collaboration]]></category>
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					<description><![CDATA[3D Workflow Analysis and Process Optimization We produce 3D workflow analysis for process optimization and efficient virtual collaboration, augmented reality applications, CG animations, games and&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignright wp-image-2456" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?resize=360%2C360&#038;ssl=1" alt="140302_02_LocalGroupWorkspace_01" width="360" height="360" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?resize=512%2C512&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?resize=768%2C768&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?resize=624%2C624&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/140302_02_LocalGroupWorkspace_01.png?w=1024&amp;ssl=1 1024w" sizes="(max-width: 360px) 100vw, 360px" /><strong>3D Workflow Analysis and Process Optimization</strong></p>
<p>We produce 3D workflow analysis for process optimization and efficient virtual collaboration, augmented reality applications, CG animations, games and 3D-simulation for science and engineering. Which techniques are available and useful? Which publications cover these themes?</p>
<p><a href="https://www.patreon.com/scienceviz">www.patreon.com/scienceviz</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2454</post-id>	</item>
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		<title>Efficient Virtual Collaboration &#124; Gamify Conference 2016</title>
		<link>https://www.scienceviz.com/scienceviz-on-gamify-conference-2016/</link>
					<comments>https://www.scienceviz.com/scienceviz-on-gamify-conference-2016/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sat, 30 Jan 2016 12:30:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[efficient virtual collaboration]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[network structures]]></category>
		<category><![CDATA[Process Optimization]]></category>
		<category><![CDATA[virtual collaboration]]></category>
		<category><![CDATA[virtual environments]]></category>
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					<description><![CDATA[Dr.-Ing. Wolfgang Höhl will present Efficient Virtual Collaboration Methods using 3D Games Technology with &#8220;Network Structures in Virtual Environments&#8221; on February 23rd, 2016 . vbw&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-2423 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?resize=512%2C98&#038;ssl=1" alt="gamifycon-logo-white" width="512" height="98" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?resize=512%2C98&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?resize=768%2C148&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?resize=1024%2C197&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?resize=624%2C120&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/01/gamifycon-logo-white.jpg?w=2000&amp;ssl=1 2000w" sizes="(max-width: 512px) 100vw, 512px" /></p>
<p>Dr.-Ing. Wolfgang Höhl will present Efficient Virtual Collaboration Methods using 3D Games Technology with <strong>&#8220;Network Structures in Virtual Environments&#8221; </strong>on February 23rd, 2016 . vbw | Haus der bayerischen Wirtschaft, Munich | Germany<br />
<a href="http://www.gamify-con.de/"><br />
</a><a href="https://www.vbw-bayern.de/vbw/Aktionsfelder/Standort/Medien/GamifyConference-2016.jsp">Further details and applications for Gamify Conference here</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2421</post-id>	</item>
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		<title>Use 3DS Max to create better 3D game assets</title>
		<link>https://www.scienceviz.com/use-3ds-max-to-create-better-3d-game-assets/</link>
					<comments>https://www.scienceviz.com/use-3ds-max-to-create-better-3d-game-assets/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 06 May 2014 08:32:19 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3DS MAX]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[game assets]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Process Optimization]]></category>
		<category><![CDATA[unity 3d]]></category>
		<category><![CDATA[workflow]]></category>
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					<description><![CDATA[HORST, Alex (Autodesk): Meet the Experts &#8211; Use 3ds Max to create better 3D game assets in less time, in: Youtube on August 7th. 2013]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=Z7sE1ony_sg" rel="attachment wp-att-1135"><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-1135 size-full" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/vlcsnap-2014-05-06-10h43m19s108.png?resize=640%2C360&#038;ssl=1" alt="vlcsnap-2014-05-06-10h43m19s108" width="640" height="360" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/vlcsnap-2014-05-06-10h43m19s108.png?w=640&amp;ssl=1 640w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/vlcsnap-2014-05-06-10h43m19s108.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/vlcsnap-2014-05-06-10h43m19s108.png?resize=624%2C351&amp;ssl=1 624w" sizes="(max-width: 640px) 100vw, 640px" /></a></p>
<p><a href="https://www.youtube.com/watch?v=Z7sE1ony_sg">HORST, Alex (Autodesk): Meet the Experts &#8211; Use 3ds Max to create better 3D game assets in less time</a>, in: Youtube on August 7th. 2013</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">1131</post-id>	</item>
		<item>
		<title>Network Theory and Process Optimization</title>
		<link>https://www.scienceviz.com/network-theory-and-process-optimization/</link>
					<comments>https://www.scienceviz.com/network-theory-and-process-optimization/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sat, 24 Nov 2012 17:52:43 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[Business + Innovation]]></category>
		<category><![CDATA[Network Theory]]></category>
		<category><![CDATA[Netzwerktheorie]]></category>
		<category><![CDATA[Process Optimization]]></category>
		<category><![CDATA[Prozessoptimierung]]></category>
		<guid isPermaLink="false">http://www.smarthomes.org/?p=378</guid>

					<description><![CDATA[HÖHL, Wolfgang (2012): Netzwerktheorie und Prozessoptimierung, in: Business + Innovation 02&#124;2012, Steinbeis Executive Magazine, Springer Gabler Verlag, Wiesbaden, p. 24 &#8211; 32 siehe auch: Inga&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.springerprofessional.de/netzwerktheorie-und-prozessoptimierung/7818738"><img data-recalc-dims="1" loading="lazy" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2012/11/121007_NetworkTheory_01.jpg?resize=360%2C405&#038;ssl=1" alt="" class="wp-image-300" width="360" height="405"/></a></figure></div>



<p><a href="https://www.springerprofessional.de/netzwerktheorie-und-prozessoptimierung/7818738"><strong>HÖHL, Wolfgang (2012): Netzwerktheorie und Prozessoptimierung</strong></a>, in: Business + Innovation 02|2012, Steinbeis Executive Magazine, Springer Gabler Verlag, Wiesbaden, p. 24 &#8211; 32</p>



<p>siehe auch: <a href="http://www.idw-online.de/de/news483711">Inga Heins (2012): Neuer Ansatz zur Prozessoptimierung</a>, in: idw &#8211; Informationsdienst Wissenschaft vom 18.06.2012, Bayreuth/Bochum.</p>
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