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		<title>BioFeedback in Games . Open Games Workshop at TUM</title>
		<link>https://www.scienceviz.com/biofeedback-in-games-open-games-workshop-at-tum/</link>
					<comments>https://www.scienceviz.com/biofeedback-in-games-open-games-workshop-at-tum/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 05 Apr 2016 07:00:54 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
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		<category><![CDATA[Kaiserslautern University of Technology]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=2566</guid>

					<description><![CDATA[BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics &#124; Games Engineering Featuring Dr. Peter Zeile and Daniel Broschart from&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://cpe.arubi.uni-kl.de/"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignright wp-image-2569" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&#038;ssl=1" alt="20160404_125711" width="288" height="512" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=288%2C512&amp;ssl=1 288w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=768%2C1365&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=576%2C1024&amp;ssl=1 576w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?resize=624%2C1109&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/04/20160404_125711.jpg?w=2000&amp;ssl=1 2000w" sizes="(max-width: 288px) 100vw, 288px" /></a><strong>BioFeedback in Games</strong> . Workshop at Munich University of Technology . Department of Informatics | Games Engineering</p>
<p>Featuring Dr. Peter Zeile and Daniel Broschart from <a href="http://cpe.arubi.uni-kl.de/">CPE | Computergestützte Planungs- und Entwurfsmethoden</a> . Prof. Dr. Bernd Streich . Kaiserslautern University of Technology.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2566</post-id>	</item>
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		<title>A Winter Story .  CG Animation by Matthias Nefzger (2015)</title>
		<link>https://www.scienceviz.com/a-winter-story-cg-animation-by-matthias-nefzger-2015/</link>
					<comments>https://www.scienceviz.com/a-winter-story-cg-animation-by-matthias-nefzger-2015/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sun, 29 Nov 2015 12:13:02 +0000</pubDate>
				<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender animation]]></category>
		<category><![CDATA[Blender Cycles]]></category>
		<category><![CDATA[cg animation]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[texturing]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=2091</guid>

					<description><![CDATA[A Winter Story . by Matthias Nefzger (2015) Modelling, Texturing and Animation with Blender 2.72b, Rendering: Blender 2.71 and Blender Cycles (1280 x 720, 80&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><a href="https://www.youtube.com/watch?v=rPbbTUqoEXA"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-2094 size-thumbnail" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/09.png?resize=128%2C128&#038;ssl=1" alt="09" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/09.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/09.png?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/09.png?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="(max-width: 128px) 100vw, 128px" /></a> <a href="https://www.youtube.com/watch?v=rPbbTUqoEXA"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-2092 size-thumbnail" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/08.png?resize=128%2C128&#038;ssl=1" alt="08" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/08.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/08.png?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/08.png?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="(max-width: 128px) 100vw, 128px" /></a> <a href="https://www.youtube.com/watch?v=rPbbTUqoEXA">A Winter Story . by Matthias Nefzger (2015)</a><br />
</strong><br />
Modelling, Texturing and Animation with Blender 2.72b, Rendering: Blender 2.71 and Blender Cycles (1280 x 720, 80 Samples), Compositing with Adobe Premiere Pro,<br />
Sounds: freesound.org.</p>
<p><strong><a href="https://www.youtube.com/watch?v=rPbbTUqoEXA"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-2090 size-thumbnail" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/03.jpg?resize=128%2C128&#038;ssl=1" alt="03" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/03.jpg?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/03.jpg?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/03.jpg?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="auto, (max-width: 128px) 100vw, 128px" /></a></strong><strong><a href="https://www.youtube.com/watch?v=rPbbTUqoEXA"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-2089 size-thumbnail" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/02.png?resize=128%2C128&#038;ssl=1" alt="02" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/02.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/02.png?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/11/02.png?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="auto, (max-width: 128px) 100vw, 128px" /></a></strong>This project was created in the course of the lecture &#8220;Practical Course 3D Modeling with Blender&#8221; directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität München | Media Informatics Groups . Winter term 2014/2015</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2091</post-id>	</item>
		<item>
		<title>RailClone 3D Modeling &#8211; Salle Labrouste by Bertrand Benoit</title>
		<link>https://www.scienceviz.com/architectural-visualization-and-rendering-blog-by-ronen-bakerman/</link>
					<comments>https://www.scienceviz.com/architectural-visualization-and-rendering-blog-by-ronen-bakerman/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 16 Jun 2014 19:20:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3DS MAX]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[bertrand benoit]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[railclone]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[tutorials]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1238</guid>

					<description><![CDATA[Salle Labrouste by Bertrand Benoit, in: Ronen Bakerman &#8211; Architectural Visualization and Rendering Blog, June 16th, 2014]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.ronenbekerman.com/salle-labrouste-by-bertrand-benoit/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone size-full wp-image-1239" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/Salle-Labrouste-by-Bertrand-Benoit.jpg?resize=1078%2C600&#038;ssl=1" alt="Salle-Labrouste-by-Bertrand-Benoit" width="1078" height="600" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/Salle-Labrouste-by-Bertrand-Benoit.jpg?w=1078&amp;ssl=1 1078w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/Salle-Labrouste-by-Bertrand-Benoit.jpg?resize=512%2C284&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/Salle-Labrouste-by-Bertrand-Benoit.jpg?resize=1024%2C569&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/06/Salle-Labrouste-by-Bertrand-Benoit.jpg?resize=624%2C347&amp;ssl=1 624w" sizes="auto, (max-width: 1000px) 100vw, 1000px" /></a></p>
<p><a href="http://www.ronenbekerman.com/salle-labrouste-by-bertrand-benoit/">Salle Labrouste by Bertrand Benoit</a>, in: Ronen Bakerman &#8211; Architectural Visualization and Rendering Blog, June 16th, 2014</p>
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