<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>serious gaming &#8211; scienceviz.com</title>
	<atom:link href="https://www.scienceviz.com/tag/serious-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.scienceviz.com</link>
	<description>Research Institute for Visual Computing</description>
	<lastBuildDate>Thu, 20 Jan 2022 13:47:01 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>

<image>
	<url>https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/cropped-150925_scienceviz_square_01.jpg?fit=32%2C32&#038;ssl=1</url>
	<title>serious gaming &#8211; scienceviz.com</title>
	<link>https://www.scienceviz.com</link>
	<width>32</width>
	<height>32</height>
</image> 
<site xmlns="com-wordpress:feed-additions:1">43259044</site>	<item>
		<title>Stunning projects at TUM &#124; Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET</title>
		<link>https://www.scienceviz.com/stunning-projects-at-tum-augmented-reality-demoday-february-8th-2022-1500-cet/</link>
					<comments>https://www.scienceviz.com/stunning-projects-at-tum-augmented-reality-demoday-february-8th-2022-1500-cet/#respond</comments>
		
		<dc:creator><![CDATA[web]]></dc:creator>
		<pubDate>Thu, 20 Jan 2022 13:47:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[serious gaming]]></category>
		<category><![CDATA[TU München]]></category>
		<category><![CDATA[TUM]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">https://www.scienceviz.com/?p=6769</guid>

					<description><![CDATA[Stunning projects at TUM &#124; Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET . https://www.in.tum.de/far/lehre/demoday/ Join us on Discord, Mozilla Hubs and&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.in.tum.de/far/lehre/demoday/"><img data-recalc-dims="1" fetchpriority="high" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2022/01/game_concept.jpg?resize=512%2C358&#038;ssl=1" alt="" class="wp-image-6768" width="512" height="358" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2022/01/game_concept.jpg?resize=1024%2C715&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2022/01/game_concept.jpg?resize=512%2C358&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2022/01/game_concept.jpg?resize=768%2C536&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2022/01/game_concept.jpg?w=1280&amp;ssl=1 1280w" sizes="(max-width: 512px) 100vw, 512px" /></a></figure></div>



<p>Stunning projects at TUM | Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET . <a href="https://www.in.tum.de/far/lehre/demoday/">https://www.in.tum.de/far/lehre/demoday/</a><br><br>Join us on <a href="https://discord.com/invite/Jk4fWxZZtX">Discord</a>, <a href="https://hubs.mozilla.com/">Mozilla Hubs</a> and <a href="https://youtube.com/">YouTube</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/stunning-projects-at-tum-augmented-reality-demoday-february-8th-2022-1500-cet/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">6769</post-id>	</item>
		<item>
		<title>Upcoming IEEE CoG 2020 submission opportunities &#124; Call for Papers on Serious Games Technology</title>
		<link>https://www.scienceviz.com/upcoming-ieee-cog-2020-submission-opportunities-call-for-papers-on-serious-games-technology/</link>
					<comments>https://www.scienceviz.com/upcoming-ieee-cog-2020-submission-opportunities-call-for-papers-on-serious-games-technology/#respond</comments>
		
		<dc:creator><![CDATA[web]]></dc:creator>
		<pubDate>Mon, 10 Feb 2020 12:13:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Conference on Games]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games Engineering]]></category>
		<category><![CDATA[IEEE CoG 2020]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[serious gaming]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[xR]]></category>
		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">https://www.scienceviz.com/?p=6346</guid>

					<description><![CDATA[Please consider contributing to this year&#8217;s IEEE Conference on Games&#8217; track on Serious Games Technology Full Technical Papers &#8211; until March 23rd and Short, competition,&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="http://ieee-cog.org/2020/cfp"><img data-recalc-dims="1" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/edddison-tablet-app.jpg?resize=512%2C288&#038;ssl=1" alt="" class="wp-image-1165" width="512" height="288" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/edddison-tablet-app.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/edddison-tablet-app.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/edddison-tablet-app.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/edddison-tablet-app.jpg?w=1280&amp;ssl=1 1280w" sizes="(max-width: 512px) 100vw, 512px" /></a><figcaption>edddison MRI platform, in: Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung – Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science – Die Zeitschrift für Geoinformatik, Nr. 1 / 2015, ISSN: 1869-9391, S. 20 – 29</figcaption></figure></div>



<p>Please consider contributing to this year&#8217;s IEEE Conference on Games&#8217; track on <strong>Serious Games Technology</strong><br><br>Full Technical Papers &#8211; until March 23rd and Short, competition, vision and demo papers until May 15th.<br></p>



<p><strong>Topics include but are not limited to the following:</strong><br><br>&#8211; AI for serious games (e.g. expressive agents, interactive storytelling)<br>&#8211; Game design approaches for serious games<br>&#8211; Multimodal interaction and user interfaces for serious games<br>&#8211; Serious game development and testing<br><br>All topics of the conference can be found at: <a href="http://ieee-cog.org/2020/topics">http://ieee-cog.org/2020/topics</a><br>The complete CfP can be found at: <a href="http://ieee-cog.org/2020/cfp">http://ieee-cog.org/2020/cfp</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/upcoming-ieee-cog-2020-submission-opportunities-call-for-papers-on-serious-games-technology/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">6346</post-id>	</item>
		<item>
		<title>Virtual Environments for Architectural Education</title>
		<link>https://www.scienceviz.com/virtual-environments-for-architectural-education/</link>
					<comments>https://www.scienceviz.com/virtual-environments-for-architectural-education/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sun, 01 Dec 2019 08:49:39 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[Architectural Education]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[augmented reality game concept]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games Engineering]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[Munich University of Technology]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[serious gaming]]></category>
		<category><![CDATA[Universities]]></category>
		<category><![CDATA[Unreal Dev Grant Recipient]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=6212</guid>

					<description><![CDATA[New research in progress! &#8211; Watch our video on YouTube! How can we use Virtual Worlds for Architectural Education? This project will include a systematic&#8230;]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large is-resized"><a href="https://youtu.be/de1o3FfQRt4"><img data-recalc-dims="1" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=768%2C432&#038;ssl=1" alt="" class="wp-image-6214" width="768" height="432" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=1536%2C864&amp;ssl=1 1536w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?w=1920&amp;ssl=1 1920w" sizes="(max-width: 768px) 100vw, 768px" /></a></figure>



<p><strong>New research in progress!</strong> &#8211; <a href="https://youtu.be/de1o3FfQRt4">Watch our video on YouTube!</a><br></p>



<p><strong>How can we use Virtual Worlds for Architectural Education?</strong><br><br>This project will include a systematic research of projects using xR-Technologies for architectural education within the last five years. Application areas, technological chances and risks will be identified. The results will show which applications tend to be successful, technological feasible and applicable in the future. This research is planned to be published as a review paper in international scientific journals.</p>



<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.unrealengine.com/en-US/megagrants"><img data-recalc-dims="1" loading="lazy" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=128%2C128&#038;ssl=1" alt="" class="wp-image-6241" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="auto, (max-width: 128px) 100vw, 128px" /></a></figure></div>



<p>The current study is based on previous research published in <a href="https://ieeexplore.ieee.org/xpl/conhome/8856154/proceeding">IEEE proceedings from VS-Games 2019</a>:<br><br><a href="https://ieeexplore.ieee.org/document/8864576"><strong>&#8220;The Role of Serious Gaming using Virtual Reality  Applications for 3D Architectural Visualization&#8221;</strong></a> and <a href="https://ieeexplore.ieee.org/document/8864595"><strong>&#8220;Game-Based  Learning &#8211; Developing a Business Game for Interactive Architectural  Visualization&#8221;</strong></a>.<br><br>This research was kindly supported by <a href="https://www.unrealengine.com/en-US/megagrants">Epic MegaGrants</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/virtual-environments-for-architectural-education/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">6212</post-id>	</item>
		<item>
		<title>Epic MegaGrant approved for Research Papers</title>
		<link>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/</link>
					<comments>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 07 Aug 2019 10:32:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[business game]]></category>
		<category><![CDATA[educational paper]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[Epic Mega Grant]]></category>
		<category><![CDATA[game based learning]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[international conference]]></category>
		<category><![CDATA[Konferenzen]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[research paper]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[serious gaming]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Unreal Dev Grant Recipient]]></category>
		<category><![CDATA[unreal engine]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[virtual reality applications]]></category>
		<category><![CDATA[VS-Games 2019]]></category>
		<category><![CDATA[VS-Games Conference]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=6097</guid>

					<description><![CDATA[Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers: &#8220;Game-Based Learning &#8211; Developing a Business Game for&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.unrealengine.com/en-US/megagrants"><img data-recalc-dims="1" loading="lazy" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=248%2C256&#038;ssl=1" alt="" class="wp-image-6241" width="248" height="256" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=992%2C1024&amp;ssl=1 992w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=496%2C512&amp;ssl=1 496w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=768%2C793&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=1488%2C1536&amp;ssl=1 1488w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=1984%2C2048&amp;ssl=1 1984w" sizes="auto, (max-width: 248px) 100vw, 248px" /></a></figure></div>



<p>Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers:<br><br>&#8220;Game-Based Learning &#8211; Developing a Business Game for Interactive Architectural Visualization&#8221; and &#8220;The Role of Serious Gaming using Virtual Reality Applications for 3D Architectural Visualization&#8221;.<br><br>Both papers will be presented at <strong><a href="https://vsgames.org/2019/">IEEE VS-Games 2019 &#8211; 11th International Conference</a></strong> on Virtual Worlds and Games for Serious Applications . 4th &#8211; 6th September 2019 in Vienna / Austria.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">6097</post-id>	</item>
	</channel>
</rss>
