<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Simulation &#8211; scienceviz.com</title>
	<atom:link href="https://www.scienceviz.com/tag/simulation/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.scienceviz.com</link>
	<description>Research Institute for Visual Computing</description>
	<lastBuildDate>Mon, 23 Sep 2024 11:41:49 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>

<image>
	<url>https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/cropped-150925_scienceviz_square_01.jpg?fit=32%2C32&#038;ssl=1</url>
	<title>Simulation &#8211; scienceviz.com</title>
	<link>https://www.scienceviz.com</link>
	<width>32</width>
	<height>32</height>
</image> 
<site xmlns="com-wordpress:feed-additions:1">43259044</site>	<item>
		<title>Unreal Engine Build Event: München 2018 for Automotive</title>
		<link>https://www.scienceviz.com/unreal-engine-build-event-munchen-2018-for-automotive/</link>
					<comments>https://www.scienceviz.com/unreal-engine-build-event-munchen-2018-for-automotive/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 28 Nov 2018 09:41:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[automotive]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[unreal engine]]></category>
		<category><![CDATA[unreal engine build event]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[xR]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3934</guid>

					<description><![CDATA[Unreal Engine Build Event: Munich 2018 for Automotive by Epic Games . 2018-11-28]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.eventbrite.co.uk/e/unreal-engine-buildmunchen18-for-automotive-tickets-51019655162?utm_campaign=event_reminder&amp;utm_medium=email&amp;utm_source=eb_email&amp;utm_term=eventname"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignnone wp-image-3935" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/11/181128_UEBuildEvent_01.jpg?resize=640%2C320&#038;ssl=1" alt="" width="640" height="320" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/11/181128_UEBuildEvent_01.jpg?resize=512%2C256&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/11/181128_UEBuildEvent_01.jpg?resize=768%2C384&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/11/181128_UEBuildEvent_01.jpg?resize=1024%2C512&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/11/181128_UEBuildEvent_01.jpg?w=1920&amp;ssl=1 1920w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
<a href="https://youtu.be/fJH7ORAcWgc">Unreal Engine Build Event: Munich 2018</a> for Automotive by Epic Games . 2018-11-28</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/unreal-engine-build-event-munchen-2018-for-automotive/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3934</post-id>	</item>
		<item>
		<title>Interactive Media and Serious Games &#124; Medientage München 2018</title>
		<link>https://www.scienceviz.com/interactive-media-and-serious-games-medientage-munchen-2018/</link>
					<comments>https://www.scienceviz.com/interactive-media-and-serious-games-medientage-munchen-2018/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 15 Oct 2018 10:40:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Hochschule Augsburg]]></category>
		<category><![CDATA[medien campus bayern]]></category>
		<category><![CDATA[Medientage München]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3716</guid>

					<description><![CDATA[Interactive Media and Serious Games &#124; Workshop MedienCampus . Medientage München Wednesday, October 24th 2018 &#124; 11:30 &#8211; 12:00 ICM Messe München, Conference Center Nord,&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" decoding="async" class="alignnone size-medium wp-image-3648" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/03/180309_CampusTag_02.jpg?resize=512%2C288&#038;ssl=1" alt="" width="512" height="288" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/03/180309_CampusTag_02.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/03/180309_CampusTag_02.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/03/180309_CampusTag_02.jpg?w=720&amp;ssl=1 720w" sizes="(max-width: 512px) 100vw, 512px" /><br />
<strong>Interactive Media and Serious Games | Workshop</strong></p>
<p>MedienCampus . Medientage München<br />
Wednesday, October 24th 2018 | 11:30 &#8211; 12:00<br />
ICM Messe München, Conference Center Nord, Halle C6</p>
<p>There are rich cross-overs in game design and applied industrial and interactive technologies. This convergency creates many synergies. How do industrial VR/AR-applications work? In an open space discussion you can ask questions concerning these topics.</p>
<p><a href="http://www.mediencampus.de/">MedienCampus Bayern</a> | <a href="https://medientage.de/">Medientage München . ICM Messe München</a></p>
<p>Watch our videos on <a href="https://www.youtube.com/user/CGsmarthomes/videos">YouTube</a>!</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/interactive-media-and-serious-games-medientage-munchen-2018/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3716</post-id>	</item>
		<item>
		<title>Virtual Reality Workshops &#124; 3D-Stadtmodelle . Universitätsclub Bonn</title>
		<link>https://www.scienceviz.com/virtual-reality-workshops-3d-stadtmodelle-universitatsclub-bonn/</link>
					<comments>https://www.scienceviz.com/virtual-reality-workshops-3d-stadtmodelle-universitatsclub-bonn/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 21 Nov 2017 10:11:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[3D Visualization]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Augsburg University of Applied Sciences]]></category>
		<category><![CDATA[hochschule]]></category>
		<category><![CDATA[Hochschule Augsburg]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3575</guid>

					<description><![CDATA[Virtual Reality Workshops &#124; Works in Progress . 2017-11-22 at Workshop 3D-Stadtmodelle &#124; Objects in Space . Universitätsclub Bonn Virtual Reality GIF by Oculus .&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong>Virtual Reality Workshops | Works in Progress . 2017-11-22</strong><br />
at <a href="http://www.3d-stadtmodelle.org/">Workshop 3D-Stadtmodelle | Objects in Space</a> . Universitätsclub Bonn</p>
<p><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-3578" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/11/171120_OculusVR_01.gif?resize=540%2C304&#038;ssl=1" alt="" width="540" height="304" /><br />
Virtual Reality GIF by Oculus . <a href="https://giphy.com/gifs/oculus-vr-virtual-reality-l1BgRLdfHaZ3AvSgw">via GIPHY</a></p>
<p>Presented by the commission &#8220;3D-Stadtmodelle&#8221; of the &#8220;Deutsche Gesellschaft für Kartographie und Geomatik e. V. &#8211; DGfK&#8221; and the &#8220;Deutsche Gesellschaft für Photogrammetrie, Fernerkundung und Geoinformation e. V. &#8211; DGPF&#8221;.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/virtual-reality-workshops-3d-stadtmodelle-universitatsclub-bonn/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3575</post-id>	</item>
		<item>
		<title>Switchable Nanoparticles . Nominated for ACGA 2016</title>
		<link>https://www.scienceviz.com/switchable-nanoparticles-nominated-for-acga-2016/</link>
					<comments>https://www.scienceviz.com/switchable-nanoparticles-nominated-for-acga-2016/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 02 Nov 2016 11:12:29 +0000</pubDate>
				<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[ACGA]]></category>
		<category><![CDATA[animated movie]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Austrian Computer Graphics Award]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[cg animation]]></category>
		<category><![CDATA[computer generated animation]]></category>
		<category><![CDATA[hochschule]]></category>
		<category><![CDATA[Ludwig-Maximilians-University Munich]]></category>
		<category><![CDATA[PixelVienna]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[scientific visualisation]]></category>
		<category><![CDATA[Scientific Visualization]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[switchable nanoparticles]]></category>
		<category><![CDATA[universität]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3091</guid>

					<description><![CDATA[Switchable Nanoparticles . CG Animation by Anna Rieder, Katharina Vierheilig, Korbinian Lipp and Matthias Lamm was nominated for ACGA 2016 &#124; Best Foreign Production This&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=575z83sdAuc"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3093 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?resize=512%2C288&#038;ssl=1" alt="vlcsnap-00004" width="512" height="288" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/11/vlcsnap-00004.png?w=2048&amp;ssl=1 2048w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
<strong>Switchable Nanoparticles</strong> . CG Animation by Anna Rieder, Katharina Vierheilig, Korbinian Lipp and Matthias Lamm was nominated for <a href="http://www.acga.at/2016/">ACGA 2016</a> | <strong>Best Foreign Production</strong></p>
<p>This project was created in the course of the lecture &#8220;Practical Course 3D Modeling with Blender&#8221; directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Summer term 2013</p>
<p>Kindly supported by Bettina Kracke | Munich University of Technology, Molecular &amp; Cellular Biophysics, Prof. Dr. Thorsten Hugel (today at Freiburg University, Institute of Physical Chemistry II)</p>
<p>B. Kracke, J. T. Cole, C. J. O. Kaiser, B. Hellenkamp, S. Krysiak, A. Ghoorchian, G. B. Braun, N. B. Holland, T. Hugel (2015) Thermoswitchable Nanoparticles Based on Elastin-like Polypeptides. Macromolecules 48, 5868-5877 (DOI: 10.1021/acs.macromol.5b00932)</p>
<p>&nbsp;</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/switchable-nanoparticles-nominated-for-acga-2016/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3091</post-id>	</item>
		<item>
		<title>BICC OpenLab &#8211; Smart Cities &#124; Smart Regions &#124; Modelling &#038; Simulation</title>
		<link>https://www.scienceviz.com/bicc-openlab-smart-cities-smart-regions-modelling-simulation/</link>
					<comments>https://www.scienceviz.com/bicc-openlab-smart-cities-smart-regions-modelling-simulation/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 04 Jul 2016 11:13:54 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3d cad]]></category>
		<category><![CDATA[3d computer graphics]]></category>
		<category><![CDATA[3d data]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[computer aided architectural design]]></category>
		<category><![CDATA[computer aided design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[interactive 3d applications]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[real-time graphics]]></category>
		<category><![CDATA[scientific visualisation]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[smart cities]]></category>
		<category><![CDATA[smart regions]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[virtual technologies]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=2767</guid>

					<description><![CDATA[2016-07-12 &#124; 17:00 &#124; ZD.B Garching . Lichtenbergstrasse 8, D-85748 Garching Augmented Reality im öffentlichen Raum &#124; Dr. -Ing. Wolfgang Höhl Smart Cities &#38; Smart&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.bicc-net.de/termine/termin/bicc-openlab-smart-cities-regions-modellieren-simulieren/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-2587 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?resize=512%2C134&#038;ssl=1" alt="cropped-160131_10-LiveTour02_01.jpg" width="512" height="134" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?resize=512%2C134&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?resize=768%2C201&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?resize=1024%2C267&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?resize=624%2C163&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/02/cropped-160131_10-LiveTour02_01.jpg?w=1696&amp;ssl=1 1696w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
2016-07-12 | 17:00 | ZD.B Garching . Lichtenbergstrasse 8, D-85748 Garching<strong><br />
</strong><br />
Augmented Reality im öffentlichen Raum | Dr. -Ing. Wolfgang Höhl<br />
Smart Cities &amp; Smart Regions | Dr.-Ing. Andreas Donaubauer<br />
Bayerische eDörfer | Prof. Dr. Diane Ahrens</p>
<p>Zur Anmeldung nutzen Sie bitte folgendes <a href="http://www.bicc-net.de/termine/termin/bicc-openlab-smart-cities-regions-modellieren-simulieren/anmeldung/">Anmeldeformular</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/bicc-openlab-smart-cities-smart-regions-modelling-simulation/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2767</post-id>	</item>
		<item>
		<title>Network Structures in Virtual Environments &#8211; new eBook!</title>
		<link>https://www.scienceviz.com/network-structures-in-virtual-environments-new-ebook/</link>
					<comments>https://www.scienceviz.com/network-structures-in-virtual-environments-new-ebook/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 08 Sep 2015 14:00:56 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[collaborative virtual environments]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[network behaviour]]></category>
		<category><![CDATA[Network Theory]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[virtual environments]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1677</guid>

					<description><![CDATA[Wolfgang Höhl (2015): Network Structures in Virtual Environments Does network theory help to understand collaborative virtual environments? Which ideal network model is best suited for&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-1575" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/08/150808_NetworkStructures_EN_01.jpg?resize=256%2C363&#038;ssl=1" alt="Kurztitel:" width="256" height="363" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/08/150808_NetworkStructures_EN_01.jpg?resize=361%2C512&amp;ssl=1 361w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/08/150808_NetworkStructures_EN_01.jpg?resize=722%2C1024&amp;ssl=1 722w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/08/150808_NetworkStructures_EN_01.jpg?resize=624%2C885&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/08/150808_NetworkStructures_EN_01.jpg?w=1748&amp;ssl=1 1748w" sizes="auto, (max-width: 256px) 100vw, 256px" /><strong>Wolfgang Höhl (2015): Network Structures in Virtual Environments<br />
</strong></p>
<p>Does network theory help to understand collaborative virtual environments? Which ideal network model is best suited for a collaborative virtual environment? Are “scale-free networks” better than “random” or “hierarchical networks”? What does modularity, efficiency and economy mean in terms of network qualities? How can spatial centrality and urban design tools be seen in this respect? This paper investigates these issues using the depiction of a collaborative virtual environment as an abstract network.</p>
<p>It was demonstrated that the interpretation of all five analyzed use cases remain inconclusive in some terms. But there are certain interesting tendencies.</p>
<p>Simulation and virtual environments meet in many issues. To illustrate, this paper will take a closer look at the philosophy of science, simulation and scientific modelling. We will learn that simulation is an interdisciplinary technique and collaborative virtual environments are a part of general simulation systems. Simulation itself works in three stages and supports the innovation process in its early stage. Qualities, advantages, disadvantages and application areas of simulation will be shown. Then we will have a closer look at the structure and principles of collaborative virtual environments. It is shown how time, space and organization influence the usage and behaviour of a collaborative virtual environment. General evaluation criteria of real-time systems are shown. Ongoing applications and projects will illustrate topical application areas.</p>
<p>Network theory does indeed help us understand collaborative virtual environments. One can depict all elements and relations of a virtual environment in an adequate and operational manner. Network simulation allows for the manipulating of the elements and gives a view on changes in the structures and behaviour of the whole network. Simulation allows us to go backward and forward in time, explore possibilities and understand scenarios of virtual environments, diagnose problems and constraints, understand behaviour and processes, find consensus and prepare for change, and gives possibilities for visualizing how to proceed.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/network-structures-in-virtual-environments-new-ebook/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1677</post-id>	</item>
		<item>
		<title>Virtual Reality for Architects and Engineers using Unity3D</title>
		<link>https://www.scienceviz.com/virtual-reality-for-architects-and-engineers-using-unity3d/</link>
					<comments>https://www.scienceviz.com/virtual-reality-for-architects-and-engineers-using-unity3d/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 03 Sep 2015 08:07:47 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[3d realtime interaction]]></category>
		<category><![CDATA[3D Software]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[interactive realtime application]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[realtime]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[unity 3d]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1680</guid>

					<description><![CDATA[Hofhaus by Ludwig Mies van der Rohe (1929) . Interactive Realtime Application made with Unity3D and mixamo for Fraunhofer Institute for Integrated Circuits (IIS) in&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.scienceviz.com/wp-content/uploads/2015/09/HTML_Build.html"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-1682 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150616_walkthrough_03.jpg?resize=512%2C230&#038;ssl=1" alt="150616_walkthrough_03" width="512" height="230" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150616_walkthrough_03.jpg?resize=512%2C230&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150616_walkthrough_03.jpg?resize=624%2C280&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2015/09/150616_walkthrough_03.jpg?w=936&amp;ssl=1 936w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
<a href="https://www.scienceviz.com/wp-content/uploads/2015/09/HTML_Build.html">Hofhaus by Ludwig Mies van der Rohe (1929) . Interactive Realtime Application</a><br />
made with Unity3D and mixamo for Fraunhofer Institute for Integrated Circuits (IIS)<br />
in Nuremberg / Germany.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/virtual-reality-for-architects-and-engineers-using-unity3d/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1680</post-id>	</item>
		<item>
		<title>[Escapist] Manifesto (2014)</title>
		<link>https://www.scienceviz.com/escapist-manifesto-2014/</link>
					<comments>https://www.scienceviz.com/escapist-manifesto-2014/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 24 Nov 2014 16:02:15 +0000</pubDate>
				<category><![CDATA[Artwork]]></category>
		<category><![CDATA[boring]]></category>
		<category><![CDATA[escapism]]></category>
		<category><![CDATA[manifesto]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[Simulation]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1410</guid>

					<description><![CDATA[Reality is boring. Much too boring. So boring! You can do whatever you want. We all can do whatever we want. No rules and no&#8230;]]></description>
										<content:encoded><![CDATA[<p lang="en-US"><span style="color: #000000;"><span style="font-size: small;">Reality is boring. Much too boring. So boring!</span></span></p>
<p>You can do whatever you want. We all can do whatever we want. No rules and no regrets. We need parties! We need events. We are dwarfs, gnomes, pixies, knights, princesses, magicians, giants, monsters, lightnings, curses, the haze, swords, seers and prisoners. We are all heroes on our journey; on a heroes journey. We do not need any solidarity. We decide for ourselves. In competition with all of us.</p>
<p>One date an evening is not enough. We go by car. If need be, we will have a hundred dates an evening minimum. We all belong to the Jet Set; fifteen seconds at least. The fat years are now! Presence and past. We love the past. We worship vintage mirrors, old sofas and aged mopeds. We worship projection screens.</p>
<p>Brands and Mash-Ups. Star Wars and Star Trek. Angry Birds and Valiant Hearts. We are looking for brands to take them to the market. Therefore we do not produce anything new. Everything is safe. We knew it all before. We know any new product. Where is innovation? We do not need any progress. Presence is enough.</p>
<p>But … do YOU think so, too?</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/escapist-manifesto-2014/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1410</post-id>	</item>
		<item>
		<title>Introduction to MoGraph by Tim Shetz</title>
		<link>https://www.scienceviz.com/introduction-to-mograph-by-tim-shetz/</link>
					<comments>https://www.scienceviz.com/introduction-to-mograph-by-tim-shetz/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sat, 24 May 2014 08:22:06 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[cinema 4D]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[tutorials]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=1192</guid>

					<description><![CDATA[SHETZ, Tim: Introduction to MoGraph, in: C4DTraining.com Part 1 Part 2 Part 3 Part 4]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.c4dtraining.com/blog/?cat=3" rel="attachment wp-att-1193"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-1193" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2014/05/mqdefault.jpg?resize=512%2C288&#038;ssl=1" alt="mqdefault" width="512" height="288" /></a></p>
<p>SHETZ, Tim: Introduction to MoGraph, in: <a href="http://www.c4dtraining.com/blog/?cat=3">C4DTraining.com</a></p>
<p><a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=EYMKKfjb93s">Part 1</a><a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=VAK8lyMN43E"><br />
Part 2</a><br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=vhpqupuvsfA">Part 3</a><br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=v-A_Lar4Bos">Part 4</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/introduction-to-mograph-by-tim-shetz/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1192</post-id>	</item>
		<item>
		<title>Games Ringvorlesung &#8211; Sim Games, Simulation und industrielle Anwendungen</title>
		<link>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/</link>
					<comments>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 13 Dec 2013 12:54:08 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[industrial applications]]></category>
		<category><![CDATA[Open Innovation]]></category>
		<category><![CDATA[sim games]]></category>
		<category><![CDATA[Simulation]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=879</guid>

					<description><![CDATA[Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl Who needs gamers? Not only the entertainment, but even science and industry are&#8230;]]></description>
										<content:encoded><![CDATA[<p><strong><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignright wp-image-880" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=256%2C240&#038;ssl=1" alt="Games-Website" width="256" height="240" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?w=619&amp;ssl=1 619w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/12/Games-Website.jpg?resize=512%2C479&amp;ssl=1 512w" sizes="auto, (max-width: 256px) 100vw, 256px" /></a><a href="https://www.youtube.com/watch?v=W5YCrJpiyfs">Sim Games, Simulation and Industrial Applications &#8211; Key Lecture by Wolfgang Höhl</a></strong></p>
<p>Who needs gamers? Not only the entertainment, but even science and industry are looking for the special qualifications of gamers. It there the possibility of using these qualifications in a comon way? Which areas of application are there? How do processes look like? Are there synergies in hardware and software? Is &#8220;Open Innovation&#8221; a solution to bring industry and gaming together? This contribution is dedicated to these questions.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.scienceviz.com/games-ringvorlesung-sim-games-simulation-und-industrielle-anwendungen/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">879</post-id>	</item>
	</channel>
</rss>
