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		<title>Games studieren &#8211; was, wie, wo?</title>
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		<pubDate>Fri, 18 Jan 2019 09:22:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[André Czauderna]]></category>
		<category><![CDATA[Björn Bartholdy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games studieren]]></category>
		<category><![CDATA[Gundolf Freyermuth]]></category>
		<category><![CDATA[Linda Breitlauch]]></category>
		<category><![CDATA[Susanne Brandhorst]]></category>
		<category><![CDATA[transcript verlag]]></category>
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					<description><![CDATA[Games studieren &#8211; was, wie, wo? Staatliche Studienangebote im Bereichdigitaler Spiele Mit einem Beitrag von Wolfgang Höhl:&#8220;Games, Interaktive Technologien undindustrielle Anwendungen&#8221; von Björn Bartholdy, Susanne&#8230;]]></description>
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<p><strong><a href="https://www.transcript-verlag.de/978-3-8376-4032-8/games-studieren-was-wie-wo/">Games studieren &#8211; was, wie, wo? <br></a></strong><a href="https://www.transcript-verlag.de/978-3-8376-4032-8/games-studieren-was-wie-wo/">Staatliche Studienangebote im Bereich</a><br><a href="https://www.transcript-verlag.de/978-3-8376-4032-8/games-studieren-was-wie-wo/">digitaler Spiele</a><br><br>Mit einem Beitrag von Wolfgang Höhl:<br>&#8220;Games, Interaktive Technologien und<br>industrielle Anwendungen&#8221;<br><br>von Björn Bartholdy, Susanne Brandhorst,<br>Linda Breitlauch, André Czauderna und Gundolf S. Freyermuth, ca. 700 Seiten, kart.<br>ISBN 978-3-8394-4032-2</p>
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		<item>
		<title>Games studieren &#8211; was, wie, wo?</title>
		<link>https://www.scienceviz.com/games-studieren-wie-wo-2/</link>
					<comments>https://www.scienceviz.com/games-studieren-wie-wo-2/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 07 Feb 2018 10:40:06 +0000</pubDate>
				<category><![CDATA[Publications]]></category>
		<category><![CDATA[André Czauderna]]></category>
		<category><![CDATA[Björn Bartholdy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games studieren]]></category>
		<category><![CDATA[Gundolf S. Freyermuth]]></category>
		<category><![CDATA[Hochschule Augsburg]]></category>
		<category><![CDATA[Linda Breitlauch]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[studieren]]></category>
		<category><![CDATA[Susanne Brandhorst]]></category>
		<category><![CDATA[transcript verlag]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3634</guid>

					<description><![CDATA[Games studieren &#8211; was, wie, wo? Staatliche Studienangebote im Bereich digitaler Spiele von Björn Bartholdy, Susanne Brandhorst, Linda Breitlauch, André Czauderna und Gundolf S. Freyermuth,&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.transcript-verlag.de/978-3-8376-4032-8/games-studieren-was-wie-wo"><img data-recalc-dims="1" decoding="async" class="alignright wp-image-3378" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170529_GamesStudieren_01.jpg?resize=316%2C480&#038;ssl=1" alt="" width="316" height="480" /></a><strong>Games studieren &#8211; was, wie, wo?<br />
</strong>Staatliche Studienangebote im Bereich digitaler Spiele</p>
<p>von Björn Bartholdy, Susanne Brandhorst, Linda Breitlauch, André Czauderna und Gundolf S. Freyermuth, ca. 700 Seiten, kart.<br />
ISBN 978-3-8376-4032-8</p>
<p>erscheint voraussichtlich im August 2018</p>
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