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	<title>Unreal Engine 4 &#8211; scienceviz.com</title>
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	<title>Unreal Engine 4 &#8211; scienceviz.com</title>
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<site xmlns="com-wordpress:feed-additions:1">43259044</site>	<item>
		<title>Round up video &#124; Unreal Engine Build: München 2019</title>
		<link>https://www.scienceviz.com/round-up-video-unreal-engine-build-munchen-2019/</link>
					<comments>https://www.scienceviz.com/round-up-video-unreal-engine-build-munchen-2019/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 10 Dec 2019 12:30:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[audi ag]]></category>
		<category><![CDATA[automotive]]></category>
		<category><![CDATA[BMW]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[EpicGames]]></category>
		<category><![CDATA[game design]]></category>
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		<category><![CDATA[Mercedes]]></category>
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		<category><![CDATA[University of Technology Munich]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=6239</guid>

					<description><![CDATA[Speakers from Audi, Daimler, Mercedes, BMW, and McLaren took to the stage at Build: Munich ’19 for Automotive to showcase how interactive workflows have come&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><a href="https://youtu.be/MVTvH9JtKQc"><img data-recalc-dims="1" fetchpriority="high" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=720%2C405&#038;ssl=1" alt="" class="wp-image-6238" width="720" height="405" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?w=1000&amp;ssl=1 1000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191210_UEBuild_2019_01.jpeg?resize=768%2C432&amp;ssl=1 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></figure></div>



<p>Speakers from Audi, Daimler, Mercedes, BMW, and McLaren took to the stage at Build: Munich ’19 for Automotive to showcase how interactive workflows have come of age across the automotive industry, offering insights into the innovative ways they’re harnessing real-time technology for everything from improved design collaboration to cost-effective marketing.<br><br>Watch the video on <a href="https://youtu.be/MVTvH9JtKQc">YouTube</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6239</post-id>	</item>
		<item>
		<title>Virtual Environments for Architectural Education</title>
		<link>https://www.scienceviz.com/virtual-environments-for-architectural-education/</link>
					<comments>https://www.scienceviz.com/virtual-environments-for-architectural-education/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sun, 01 Dec 2019 08:49:39 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[Applied Interactive Technologies]]></category>
		<category><![CDATA[Architectural Education]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[augmented reality game concept]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games Engineering]]></category>
		<category><![CDATA[mixed reality]]></category>
		<category><![CDATA[Munich University of Technology]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[serious gaming]]></category>
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		<category><![CDATA[Unreal Dev Grant Recipient]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=6212</guid>

					<description><![CDATA[New research in progress! &#8211; Watch our video on YouTube! How can we use Virtual Worlds for Architectural Education? This project will include a systematic&#8230;]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large is-resized"><a href="https://youtu.be/de1o3FfQRt4"><img data-recalc-dims="1" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=768%2C432&#038;ssl=1" alt="" class="wp-image-6214" width="768" height="432" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?resize=1536%2C864&amp;ssl=1 1536w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/191201_Ecbatana_02.png?w=1920&amp;ssl=1 1920w" sizes="(max-width: 768px) 100vw, 768px" /></a></figure>



<p><strong>New research in progress!</strong> &#8211; <a href="https://youtu.be/de1o3FfQRt4">Watch our video on YouTube!</a><br></p>



<p><strong>How can we use Virtual Worlds for Architectural Education?</strong><br><br>This project will include a systematic research of projects using xR-Technologies for architectural education within the last five years. Application areas, technological chances and risks will be identified. The results will show which applications tend to be successful, technological feasible and applicable in the future. This research is planned to be published as a review paper in international scientific journals.</p>



<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.unrealengine.com/en-US/megagrants"><img data-recalc-dims="1" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=128%2C128&#038;ssl=1" alt="" class="wp-image-6241" width="128" height="128" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=128%2C128&amp;ssl=1 128w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?zoom=2&amp;resize=128%2C128&amp;ssl=1 256w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?zoom=3&amp;resize=128%2C128&amp;ssl=1 384w" sizes="(max-width: 128px) 100vw, 128px" /></a></figure></div>



<p>The current study is based on previous research published in <a href="https://ieeexplore.ieee.org/xpl/conhome/8856154/proceeding">IEEE proceedings from VS-Games 2019</a>:<br><br><a href="https://ieeexplore.ieee.org/document/8864576"><strong>&#8220;The Role of Serious Gaming using Virtual Reality  Applications for 3D Architectural Visualization&#8221;</strong></a> and <a href="https://ieeexplore.ieee.org/document/8864595"><strong>&#8220;Game-Based  Learning &#8211; Developing a Business Game for Interactive Architectural  Visualization&#8221;</strong></a>.<br><br>This research was kindly supported by <a href="https://www.unrealengine.com/en-US/megagrants">Epic MegaGrants</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">6212</post-id>	</item>
		<item>
		<title>Unreal Engine Build Event: München 2019 for Automotive</title>
		<link>https://www.scienceviz.com/unreal-engine-build-event-munchen-2019-for-automotive/</link>
					<comments>https://www.scienceviz.com/unreal-engine-build-event-munchen-2019-for-automotive/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 15 Oct 2019 12:31:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EpicGames]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
		<category><![CDATA[unreal engine build event]]></category>
		<category><![CDATA[VirtualReality]]></category>
		<category><![CDATA[xR-technologies]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=6160</guid>

					<description><![CDATA[Unreal Engine Build Event: München 2019 for Automotive by Epic Games]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright"><img data-recalc-dims="1" loading="lazy" decoding="async" width="405" height="405" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/10/IMG_20191015_142148_684-1.jpg?resize=405%2C405&#038;ssl=1" alt="" class="wp-image-6161" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/10/IMG_20191015_142148_684-1.jpg?w=405&amp;ssl=1 405w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/10/IMG_20191015_142148_684-1.jpg?resize=128%2C128&amp;ssl=1 128w" sizes="auto, (max-width: 405px) 100vw, 405px" /></figure></div>



<p>Unreal Engine Build Event: München 2019 for Automotive by Epic Games</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">6160</post-id>	</item>
		<item>
		<title>My personal teaching statistics at LMU Media Informatics</title>
		<link>https://www.scienceviz.com/my-personal-teaching-statistics-at-lmu-media-informatics-2/</link>
					<comments>https://www.scienceviz.com/my-personal-teaching-statistics-at-lmu-media-informatics-2/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 23 Sep 2019 07:14:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[LMU]]></category>
		<category><![CDATA[LMU Media Informatics]]></category>
		<category><![CDATA[Ludwig-Maximilians-University Munich]]></category>
		<category><![CDATA[Media Informatics]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[teaching statistics]]></category>
		<category><![CDATA[University]]></category>
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		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[xR]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=6138</guid>

					<description><![CDATA[54 Student applications for Practical Course 3D Modelling with Blender45 Student applications for Open Games Workshop Robot Adventure 2 by Michael Hufnagel, Karlheinz Reinhardt and&#8230;]]></description>
										<content:encoded><![CDATA[
<p><strong>54 Student applications</strong> for <a href="http://www.medien.ifi.lmu.de/lehre/ws1920/p3d/">Practical Course 3D Modelling with Blender</a><br><strong>45 Student applications</strong> for <a href="http://www.medien.ifi.lmu.de/lehre/ws1920/ogw/">Open Games Workshop</a></p>



<figure class="wp-block-image"><a href="https://youtu.be/Yt6IuhwT_dU"><img data-recalc-dims="1" loading="lazy" decoding="async" width="720" height="540" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/09/robot-with_earth_01.jpg?resize=720%2C540&#038;ssl=1" alt="" class="wp-image-6136" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/09/robot-with_earth_01.jpg?w=720&amp;ssl=1 720w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/09/robot-with_earth_01.jpg?resize=512%2C384&amp;ssl=1 512w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></figure>



<p><strong>Robot Adventure 2 by Michael Hufnagel, Karlheinz Reinhardt and Manuel Zierl</strong></p>



<p>This project was created in the course of the university lecture &#8220;Practical Course 3D Modelling with Blender&#8221; directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2019.</p>



<p>Watch our video on <a href="https://youtu.be/Yt6IuhwT_dU">YouTube</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6138</post-id>	</item>
		<item>
		<title>Epic MegaGrant approved for Research Papers</title>
		<link>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/</link>
					<comments>https://www.scienceviz.com/epic-megagrant-approved-for-research-papers/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 07 Aug 2019 10:32:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[business game]]></category>
		<category><![CDATA[educational paper]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[Epic Mega Grant]]></category>
		<category><![CDATA[game based learning]]></category>
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		<category><![CDATA[international conference]]></category>
		<category><![CDATA[Konferenzen]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=6097</guid>

					<description><![CDATA[Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers: &#8220;Game-Based Learning &#8211; Developing a Business Game for&#8230;]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignright size-large is-resized"><a href="https://www.unrealengine.com/en-US/megagrants"><img data-recalc-dims="1" loading="lazy" decoding="async" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=248%2C256&#038;ssl=1" alt="" class="wp-image-6241" width="248" height="256" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=992%2C1024&amp;ssl=1 992w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=496%2C512&amp;ssl=1 496w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=768%2C793&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=1488%2C1536&amp;ssl=1 1488w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2019/12/EpicMegaGrants_Badge_Dark.png?resize=1984%2C2048&amp;ssl=1 1984w" sizes="auto, (max-width: 248px) 100vw, 248px" /></a></figure></div>



<p>Wolfgang Höhl and Farzam Kharvari have been awarded with the Epic MegaGrant for following educational research papers:<br><br>&#8220;Game-Based Learning &#8211; Developing a Business Game for Interactive Architectural Visualization&#8221; and &#8220;The Role of Serious Gaming using Virtual Reality Applications for 3D Architectural Visualization&#8221;.<br><br>Both papers will be presented at <strong><a href="https://vsgames.org/2019/">IEEE VS-Games 2019 &#8211; 11th International Conference</a></strong> on Virtual Worlds and Games for Serious Applications . 4th &#8211; 6th September 2019 in Vienna / Austria.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">6097</post-id>	</item>
		<item>
		<title>Build your own Virtual Reality . Medientage München 2017</title>
		<link>https://www.scienceviz.com/virtual-augmented-realities-medientage-munchen-2017/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 25 Oct 2017 07:47:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://www.scienceviz.com/?p=3555</guid>

					<description><![CDATA[Build your own Virtual Reality &#124; 2017-10-25 . 10:30 &#124; Medientage München 2017 Virtual and Augmented Realities &#8211; Work in Progress &#124; Research and Development&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://medientage.de/wp-content/uploads/sites/9/2017/09/MCB_Programm_final_Web_Doppelseiten_Studenten.pdf"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3558 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_02.jpg?resize=625%2C293&#038;ssl=1" alt="" width="625" height="293" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_02.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_02.jpg?resize=512%2C240&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_02.jpg?resize=768%2C360&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_02.jpg?resize=624%2C293&amp;ssl=1 624w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a><strong><br />
Build your own Virtual Reality | 2017-10-25 . 10:30 | Medientage München 2017</strong></p>
<p>Virtual and Augmented Realities &#8211; Work in Progress | Research and Development Report . Developing Virtual Reality and Augmented Reality Applications</p>
<p><a href="http://www.mediencampus.de/">MedienCampus Bayern</a> | <a href="https://medientage.de/">Medientage München . ICM Messe Riem</a></p>
<p>Watch our videos on <a href="https://www.youtube.com/user/CGsmarthomes/videos">YouTube</a>!</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3555</post-id>	</item>
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		<title>Virtual and Augmented Realities . Medientage München</title>
		<link>https://www.scienceviz.com/virtual-augmented-realities-medientage-munchen-2017-2/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 24 Oct 2017 08:01:28 +0000</pubDate>
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					<description><![CDATA[Virtual and Augmented Realities &#8211; Work in Progress &#124; Research and Development Report . Developing Virtual Reality and Augmented Reality Applications Watch our videos on&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=pOlsbTCViE8"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3557 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_01-1.png?resize=625%2C208&#038;ssl=1" alt="" width="625" height="208" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_01-1.png?w=1024&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_01-1.png?resize=512%2C171&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_01-1.png?resize=768%2C256&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/10/171020_medientage2017_01-1.png?resize=624%2C208&amp;ssl=1 624w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a></p>
<p><strong>Virtual and Augmented Realities &#8211; Work in Progress</strong> | Research and Development Report . Developing Virtual Reality and Augmented Reality Applications</p>
<p>Watch our videos on <a href="https://www.youtube.com/user/CGsmarthomes/videos">YouTube</a>!</p>
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		<title>Lighting and Shading with Unreal Engine 4 &#124; Open Games Workshop . LMU Media Informatics</title>
		<link>https://www.scienceviz.com/lighting-shading-unreal-engine-4-open-games-workshop-lmu-media-informatics/</link>
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		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 17 May 2017 09:11:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aesir Interactive]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Lighting and Shading]]></category>
		<category><![CDATA[Ludwig-Maximilians-University Munich]]></category>
		<category><![CDATA[Open Games Workshop]]></category>
		<category><![CDATA[Unreal Engine 4]]></category>
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					<description><![CDATA[Lighting and Shading with Unreal Engine 4 &#124; Open Games Workshop . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl.&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="http://aesir-interactive.com/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3365 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?resize=625%2C352&#038;ssl=1" alt="" width="625" height="352" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170517_Subsiege_02.jpg?w=1920&amp;ssl=1 1920w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a><br />
Lighting and Shading with Unreal Engine 4 | <a href="http://www.medien.ifi.lmu.de/lehre/ss17/ogw/">Open Games Workshop</a> . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl. Kindly supported by Aesir Interactive | Thomas Schneider and Lukas Lang.<br />
<a href="http://www.medien.ifi.lmu.de/lehre/ss17/ogw/"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3367 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?resize=625%2C352&#038;ssl=1" alt="" width="625" height="352" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?w=2000&amp;ssl=1 2000w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/20170516_125853.jpg?w=3000&amp;ssl=1 3000w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a></p>
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