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	<title>Visual Effects &#8211; scienceviz.com</title>
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	<title>Visual Effects &#8211; scienceviz.com</title>
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		<title>Making of Spider-Man: Homecoming &#124; Dominik Zimmerle . TRIXTER Munich &#124; 2018-05-24</title>
		<link>https://www.scienceviz.com/making-of-spider-man-homecoming-dominik-zimmerle-trixter-munich-2018-05-24/</link>
					<comments>https://www.scienceviz.com/making-of-spider-man-homecoming-dominik-zimmerle-trixter-munich-2018-05-24/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Tue, 08 May 2018 15:34:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[Augsburg University of Applied Sciences]]></category>
		<category><![CDATA[cg animation]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[spider man]]></category>
		<category><![CDATA[trixter film]]></category>
		<category><![CDATA[trixter munich]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3672</guid>

					<description><![CDATA[&#8220;Making of Spider-Man: Homecoming&#8221; &#8211; Guest lecture at Augsburg University of Applied Sciences by Dominik Zimmerle, VFX Supervisor at TRIXTER Munich . Thursday, May 24th&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.trixter.de/"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="alignnone wp-image-3673 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?resize=625%2C417&#038;ssl=1" alt="" width="625" height="417" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?resize=1024%2C683&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?resize=512%2C341&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?resize=768%2C512&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?resize=624%2C416&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2018/05/180508_SpiderMan_01.jpg?w=1920&amp;ssl=1 1920w" sizes="(max-width: 625px) 100vw, 625px" /></a><br />
&#8220;Making of Spider-Man: Homecoming&#8221; &#8211; Guest lecture at <a href="https://www.hs-augsburg.de/Gestaltung/Gastvortrag-von-Dominik-Zimmerle.html">Augsburg University of Applied Sciences</a> by Dominik Zimmerle, VFX Supervisor at TRIXTER Munich . Thursday, May 24th 2018 | Room K 1.01 | 18:00. You will see insights in making of the 300 visual effects shots made by TRIXTER Munich and Berlin for Sonys / Marvels &#8220;Spider-Man: Homecoming&#8221;.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">3672</post-id>	</item>
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		<title>animago Award &#038; Conference . 2017-09-07/08</title>
		<link>https://www.scienceviz.com/animago-award-conference-2017-09-0708/</link>
					<comments>https://www.scienceviz.com/animago-award-conference-2017-09-0708/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Mon, 17 Jul 2017 07:09:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[animago]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Animationsfilm]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[cg animation]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3452</guid>

					<description><![CDATA[animago Award &#38; Conference &#124; 2017-09-07/08 . Gasteig Munich &#124; Rosenheimer Straße 5, 81667 Munich, Germany]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.animago.com/en/"><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-3451 size-full" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/170717_animago_01.jpg?resize=775%2C240&#038;ssl=1" alt="" width="775" height="240" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/170717_animago_01.jpg?w=775&amp;ssl=1 775w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/170717_animago_01.jpg?resize=512%2C159&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/170717_animago_01.jpg?resize=768%2C238&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/170717_animago_01.jpg?resize=624%2C193&amp;ssl=1 624w" sizes="(max-width: 775px) 100vw, 775px" /></a><br />
<a href="https://www.animago.com/en/"><strong>animago Award &amp; Conference</strong></a> | 2017-09-07/08 . <a href="https://en.gasteig.de/">Gasteig Munich</a> | Rosenheimer Straße 5, 81667 Munich, Germany</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3452</post-id>	</item>
		<item>
		<title>Visiting Scanline VFX &#124; Munich</title>
		<link>https://www.scienceviz.com/visiting-scanline-vfx-munich/</link>
					<comments>https://www.scienceviz.com/visiting-scanline-vfx-munich/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Fri, 07 Jul 2017 07:07:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d visualisation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Ludwig-Maximilians-University]]></category>
		<category><![CDATA[practical course 3d modeling]]></category>
		<category><![CDATA[scanline vfx]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3443</guid>

					<description><![CDATA[Visiting ScanlineVFX&#124; Study trip in the course of &#8220;Practical Course 3D Modeling&#8221; at LMU]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.scanlinevfx.com/muc/de/reels.html"><img data-recalc-dims="1" decoding="async" class="alignnone wp-image-3442 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?resize=625%2C352&#038;ssl=1" alt="" width="625" height="352" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?resize=624%2C351&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/07/DH5_SCANLINE_VFX_01A.jpg?w=1400&amp;ssl=1 1400w" sizes="(max-width: 625px) 100vw, 625px" /></a></p>
<p>Visiting <a href="http://www.scanlinevfx.com/muc/de/reels.html">ScanlineVFX</a>| Study trip in the course of &#8220;Practical Course 3D Modeling&#8221; at LMU</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3443</post-id>	</item>
		<item>
		<title>fmx 2017 . International Conference &#124; May 02-05 . Stuttgart</title>
		<link>https://www.scienceviz.com/fmx-2017-international-conference-may-02-05-stuttgart/</link>
					<comments>https://www.scienceviz.com/fmx-2017-international-conference-may-02-05-stuttgart/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Thu, 04 May 2017 07:09:35 +0000</pubDate>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Beyond the Screen]]></category>
		<category><![CDATA[fmx]]></category>
		<category><![CDATA[fmx 2017]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Special Effects]]></category>
		<category><![CDATA[Transmedia]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=3332</guid>

					<description><![CDATA[fmx 2017 . Beyond the Screen . International Conference on Animation, Effects, Virtual Reality, Games and Transmedia &#124; May 02-05 . Stuttgart &#124; Germany]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?v=IQPJ9P2KAZ4"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-3333 size-large" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?resize=625%2C268&#038;ssl=1" alt="" width="625" height="268" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?resize=1024%2C439&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?resize=512%2C220&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?resize=768%2C329&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?resize=624%2C268&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2017/05/170501_fmx2017_01.jpg?w=1280&amp;ssl=1 1280w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a><br />
<a href="https://www.youtube.com/watch?v=IQPJ9P2KAZ4">fmx 2017 . Beyond the Screen</a> . International Conference on Animation, Effects, Virtual Reality, Games and Transmedia | May 02-05 . Stuttgart | Germany</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">3332</post-id>	</item>
		<item>
		<title>Eisbach Calling . CG Animation by Jakob Pfab</title>
		<link>https://www.scienceviz.com/eisbach-calling-cg-animation-by-jakob-pfab/</link>
					<comments>https://www.scienceviz.com/eisbach-calling-cg-animation-by-jakob-pfab/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Sun, 25 Sep 2016 11:13:05 +0000</pubDate>
				<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Animationsfilm]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[hochschule]]></category>
		<category><![CDATA[Ludwig-Maximilians-University Munich]]></category>
		<category><![CDATA[universität]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[vfx/sfx]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">http://www.scienceviz.com/?p=2850</guid>

					<description><![CDATA[Eisbach Calling . CG Animation by Jakob Pfab This project was created in the course of the lecture &#8220;Practical Course 3D Modeling with Blender&#8221; directed&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://youtu.be/rLB0WU-8maY"><img data-recalc-dims="1" loading="lazy" decoding="async" class="alignnone wp-image-2851 size-medium" src="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/lightrays.png?resize=512%2C296&#038;ssl=1" alt="lightrays" width="512" height="296" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/lightrays.png?resize=512%2C296&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/lightrays.png?resize=768%2C445&amp;ssl=1 768w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/lightrays.png?resize=624%2C361&amp;ssl=1 624w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2016/09/lightrays.png?w=950&amp;ssl=1 950w" sizes="auto, (max-width: 512px) 100vw, 512px" /></a><br />
<strong>Eisbach Calling . CG Animation</strong> by Jakob Pfab</p>
<p>This project was created in the course of the lecture <a href="http://www.medien.ifi.lmu.de/lehre/ws1617/p3d/index.xhtml.de">&#8220;Practical Course 3D Modeling with Blender&#8221;</a> directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-University (LMU) Munich | Media Informatics Groups . Summer term 2016</p>
<p>Watch our video on YouTube:<br />
<a href="https://youtu.be/rLB0WU-8maY">https://youtu.be/rLB0WU-8maY</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">2850</post-id>	</item>
		<item>
		<title>SPARK IT OFF! . New WebGL Interface for Game Developers</title>
		<link>https://www.scienceviz.com/spark-it-off-new-webgl-interface-for-game-developers/</link>
					<comments>https://www.scienceviz.com/spark-it-off-new-webgl-interface-for-game-developers/#respond</comments>
		
		<dc:creator><![CDATA[red]]></dc:creator>
		<pubDate>Wed, 07 Aug 2013 13:26:40 +0000</pubDate>
				<category><![CDATA[Games | 3D Simulation]]></category>
		<category><![CDATA[Browser Games]]></category>
		<category><![CDATA[Game Developer]]></category>
		<category><![CDATA[Java Script]]></category>
		<category><![CDATA[Particle Systems]]></category>
		<category><![CDATA[Real Time Simulation]]></category>
		<category><![CDATA[Special Effects]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[WebGL Interface]]></category>
		<guid isPermaLink="false">http://www.smarthomes.org/?p=712</guid>

					<description><![CDATA[Diese Arbeit beschäftigt sich mit der Erstellung eines WebGL Frameworks für Partikel, das die Grundlagen für Explosionssimulationen anbietet. Dabei geht es vor allem um die&#8230;]]></description>
										<content:encoded><![CDATA[<p><img data-recalc-dims="1" loading="lazy" decoding="async" class=" wp-image-713 alignnone" src="https://i0.wp.com/www.smarthomes.org/wp-content/uploads/2013/08/130807_WebGLParticleFramework_01.jpg?resize=1920%2C1080" alt="130807_WebGLParticleFramework_01" width="1920" height="1080" srcset="https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/08/130807_WebGLParticleFramework_01.jpg?w=1920&amp;ssl=1 1920w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/08/130807_WebGLParticleFramework_01.jpg?resize=512%2C288&amp;ssl=1 512w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/08/130807_WebGLParticleFramework_01.jpg?resize=1024%2C576&amp;ssl=1 1024w, https://i0.wp.com/www.scienceviz.com/wp-content/uploads/2013/08/130807_WebGLParticleFramework_01.jpg?resize=624%2C351&amp;ssl=1 624w" sizes="auto, (max-width: 1000px) 100vw, 1000px" /></p>
<p>Diese Arbeit beschäftigt sich mit der Erstellung eines WebGL Frameworks für Partikel, das die Grundlagen für Explosionssimulationen anbietet. Dabei geht es vor allem um die Steuerung der zugrunde liegenden Partikelsysteme, sowie die Möglichkeit, das Framework anzupassen und zu erweitern.</p>
<p>Besonders soll auf die einfache Benutzung des Frameworks und die möglichst realistisch<br />
wirkende Simulation der Partikelsysteme Wert gelegt werden. Dies ist vor allem deswegen ein wichtiges Ziel, da sich nicht wie bei 3D-Szenen die Möglichkeit bietet, Partikelsysteme aus Programmen wie z.B. Autodesk Maya mit allen Eigenschaften zu WebGL zu exportieren.<br />
Es wird also ein Tool auf Basis von JavaScript und WebGL entwickelt, mit dem der User schnell und einfach die Eigenschaften der Explosion bestimmen kann und das Arbeit und Laufzeit für Spielentwicklungen verringert.</p>
<p>Diese Arbeit ist ein Auszug der Bachelorarbeit von Marita J. Plafka.</p>
<p><a href="http://www.cip.ifi.lmu.de/~plafka/">http://www.cip.ifi.lmu.de/~plafka/</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">712</post-id>	</item>
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