Tag Archives: gamification

“e-transform” | A Serious Game About the German Energy Transition

“e-transform” – A Serious Game About the German Energy Transition

Paper Presentation by Jens Müller, Sebastian Kreuz, Wolfgang Höhl and Volker Lüdecke
at ECGBL 2017 | 11th European Conference on Games Based Learning, 5 – 6 October 2017 | FH JOANNEUM | Graz, Austria.

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Expert Workshop . Transportation and Applied Interactive Technologies (APITs)

2017-03-08 | Transportation and Applied Interactive Technologies (APITs)

Expert Workshop, Survey and Requirement Analysis organized by Stiftung Digitale Spielekultur . Kindly supported by the Federal Ministry of Transport and Digital Infrastructure and BIU – Bundesverband Interaktive Unterhaltungssoftware e.V., Berlin.



Expert Conference on Gamification at ALP Dillingen

Basic Principles of Game Design . Seminar and Workshop by Faruq Suriaganda and Dr.-Ing. Wolfgang Höhl on 2017-03-02 / 03 at Akademie für Lehrerfortbildung und Personalführung in Dillingen / Donau.

Virtual and Augmented Realities . Open Games Workshop . LMU Media Informatics

20161024_123617Open Games Workshop . Virtual and Augmented Realities – The Future of Commerce?
at LMU | Media Informatics . Winter term 2016
With Evangelos Angelidis, Roman Rolnik, Thomas Wimmer, Michael Spitzer and Wolfgang Höhl

BICC OpenLab – Smart Cities | Smart Regions | Modelling & Simulation

2016-07-12 | 17:00 | ZD.B Garching . Lichtenbergstrasse 8, D-85748 Garching

Augmented Reality im öffentlichen Raum | Dr. -Ing. Wolfgang Höhl
Smart Cities & Smart Regions | Dr.-Ing. Andreas Donaubauer
Bayerische eDörfer | Prof. Dr. Diane Ahrens

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Foresight Filmfestival | Science meets Vision

Foresight Filmfestival N° 2 | Science meets Vision . Award ceremony
2016-06-30 | Steintor Varieté, D-06112 Halle / Saale

Heartbleed 2K . Game Concept using Bio-Feedback

Heartbleed 2K . Game Concept using Bio-Feedback

by Michael Grünwald, Felix Scheidhammer, Sonja Stefani, Leonid Petrov

Find your way out in only 2000 heartbeats!

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

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