Virtual Reality for Architects and Engineers using Unity3D

Hofhaus by Ludwig Mies van der Rohe (1929) . Interactive Realtime Application
made with Unity3D and mixamo for Fraunhofer Institute for Integrated Circuits (IIS)
in Nuremberg / Germany.


Augmented Reality for Architects and Engineers using Open-Source Software

00_Cover_en.inddWolfgang HÖHL (2010): Interactive Environments with Open-Source Software

Wolfgang Höhl, an architecture software specialist, shows you how to use freeware correctly for architecture visualizations in ‘Interactive Environments with Open-Source Software’. The book begins with an overview of real-time visualization possibilities before showing the reader how to work with three free software packages. The guide describes the appropriate hardware and the system requirements.

Now avaliable at
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The reader will learn how to model the “Wolkenbügel” (cloud-iron) of the avant-garde architect Mart Stam (1924/25) step by step with Blender 2.43. Readers will also learn to design surface textures and create their own interactive 3D walk through. Dart 3.0 enables the reader to create an interactive construction mass model. Finally, ARToolKit 2.7.2 shows readers new ways of simulating their interior designs. Further reading lists, web links and numerous illustrations help the reader get started. ‘Interactive Environments with Open-Source Software’ shows readers interactive architecture visualization possibilities and encourages them to experiment successfully.



3D Animation Essentials by Andy Beane (2012)

140522_3DAnimationEssentials_01BEANE, Andy (2012): 3D Animation Essentials, Sybex | John Wiley & Sons, Ltd., Chichester
West Sussex / UK, ISBN: 978-1-118-14748-1, 352 pages




Now avaliable at
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Serious Games and Sim Games: New Options for Gamers!

Serious Games and Sim Games: New Options for Gamers!

Mutual technologies in games and industry, possible synergies and Open Innovation as an applicable solution.

Lecture at EMI-Forum . 2015-04-15 | 7:00 p.m.
in the Wintergarden of OTH Amberg-Weiden

AR-Land Development Plan

Broschart, D.; Zeile, P. (2014), ARchitecture – Augmented Reality-Techniques and Use Cases in Architecture and Urban Planning. In: Schrenk, M.; Popovich, V.; Zeile, P.: Proceedings of RealCORP 2011, Zeche Zollverein Essen, Wien.

Who needs Gamers? Not only the entertainment, but also science and industry are desperately looking for the specific qualifications of gamers. How can these qualifications be used in different disciplines?

Which application areas can be observed? How do processes in games and industry look like? Which synergies can be spotted? Is Open Innovation an applicable solution? This lecture is dedicated to these questions.

[uˈtɔpɔs] ou-topos | οὐ-τόπος . an exhibition for humanity and tolerance

Utopia lives – an exhibition for humanity, tolerance and intercultural communication

You may say I’m a dreamer
But I’m not the only one
I hope someday you’ll join us
And the world will be as one

John Lennon: Imagine (1971)

131104_schlaefer_2_12© 2013 Wolfgang Höhl, München. “A cool vista of blue and purple”
inspired by  “The Awakening” in “When the Sleeper wakes” by H. G. Wells (1899)

Computergenerated images interpret citations from well known literature. Conceptional black and white photographies show unique places, bare of time and space. Utopia is the core of this exhibition – the no-place, present, but at the same time not really existing.

This exhibition stands for humanity, tolerance and intercultural communication. With your contribution, we are able to support the Albert-Schweitzer-Familienwerk.

The Albert-Schweitzer-Familienwerk supports homes for children and young adults, who are not able to grow up with their family. Most of them have made bad experience with violence, abuse, negligence and dilapidation. With the help of the Albert-Schweitzer-Familienwerk they all will find a new and a secure home.

date to be announced

place to be announced

date to be announced

Support this project on!
online from March 2nd – April 2nd, 2015.

30 % of the raised funds go directly to the Albert-Schweitzer-Familienwerk Bayern e. V., in Munich, 15% will be charged for the commission of and 55 % are used for the production of the exhibits, the catalogue, for buffet and drinks at the vernissage, for public relations and the room rent.

Organizers and Partners

Albert-Schweitzer-Familienwerk Bayern e. V. (Partner)150218_albert-schweitzer-familienwerk_01
Landshuter Allee 11, D-80637 München | Dr.-Ing. Wolfgang Höhl (Organizer)141222_badge_02
Assistant Professor . Ludwig-Maximilians-Universität (LMU)


Augmented Reality in Public Space . Lecture at AR Day | MCBW 2015

Biwer, J.; Brack, C.; Broschart, D.; Schneider, M.; Zemla, A. (2013):
Discover and experience architecture with all your senses, Master thesis,
Kaiserslautern University of Technology.

Wolfgang Höhl (2015): Augmented Reality in Public Space

Augmented Reality may sound like Science Fiction. But the ongoing development of smartphones and tablets allows for many new and interesting applications in public space –  not only for experts, but also for the broad public. This lecture gives an overview on up-to-date AR applications in public space. This includes planning tools for engineers, politics and the public and a broad range of applications for tourism, education and entertainment.

On the one hand there are so called Augmented City Guides, Augmented Reality Games and Historic City and Architectural Guides such as the applications „Chronovizor“, „Landauer Walk“, „Time Traveller“ or „Zeitfenster“. On the other hand there are new tools for reviewing new planned buildings in public space such as the applications „Talking Places“, „Location-Based-Audio“, „Baukultur mit allen Sinnen entdecken und erleben“ (Discover and experience architecture with all your senses) and „Variantendiskussion im Entwurfsprozeß“ (Design Alternatives), „Augmented Collaborative Architectural Visualization“ and „AR-Bebauungsplan“ (AR Land Development Plan). These projects support the participation of citizens in an early stage of the planning process.

Technological requirements and components of an AR system will be discussed, showing contents and level of detail, server management and cloud based solutions, geo localisation and other tracking systems and marker based and markerless tracking systems. It will be shown, how technology and their components depends on content, level of detail and the intended target group. We all will be tensed, how the further development of sensors and interfaces will change the acceptability of AR systems in the reception of all users.

Programme and Speakers . AR Day at HFF Munich on 2015-02-24