Open Real Time Games Workshop . TUM | Games Engineering
15 students in the bachelor’s program in “Games Engineering” at Munich University of Technology (TUM) are developing interactive 3D applications for automotive industries. Directed by Dr.-Ing. Wolfgang Höhl, Sven Liedtke and Prof. Dr. Gudrun Klinker.
Kindly supported by Audi Business Innovation GmbH – AR/VR Data, Process & Technology (ABI 3) | Thomas Zuchtriegel and Feynsinn, a brand of EDAG Production Solutions GmbH & Co. KG | Robin Behrens and Andreas Brock