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Tag: Games

Stunning projects at TUM | Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET

Stunning projects at TUM | Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET . https://www.in.tum.de/far/lehre/demoday/ Join us on Discord, Mozilla Hubs and…

The Real Open Games Workshop – Six Years of Real Time Experience and Games Engineering at TUM

Open Real Time Games Workshop – Digital tools for professional game development This seminar is offered at the Technical University of Munich in Informatics: Games…

Ambiguity in Utopian XR-Games. Basic Principles for the Design of Virtual Worlds . Preprint Now Online

Explore a media ontology of XR-Games and discover how to design ambiguity in virtual worlds: “Ambiguity in Utopian XR-Games. Basic Principles for the Design of…

“Wayfinding in Museums” using 3D Virtual Reality Settings is now available at IEEE Xplore

Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…

Upcoming IEEE CoG 2020 submission opportunities | Call for Papers on Serious Games Technology

Please consider contributing to this year’s IEEE Conference on Games’ track on Serious Games Technology Full Technical Papers – until March 23rd and Short, competition,…

Program committee member of IEEE Conference on Games (CoG) 2020

By a letter of invitation, Wolfgang Höhl was designated as a program committee member of this year’s IEEE Conference on Games (CoG) track on Serious…

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