Tag Archives: LMU Media Informatics

Virtual and Augmented Realities . Open Games Workshop . LMU Media Informatics

20161024_123617Open Games Workshop . Virtual and Augmented Realities – The Future of Commerce?
at LMU | Media Informatics . Winter term 2016
With Evangelos Angelidis, Roman Rolnik, Thomas Wimmer, Michael Spitzer and Wolfgang Höhl

My personal teaching statistics at LMU Media Informatics

174 student applications total | Winter term 2016/2017
118 student applications for Practical Course 3D Modelling with Blender
56 student applications for Open Games Workshop

ARacer . Augmented Reality Racing Game Concept by Lukas Mecke,
Daniel Elsner, Simon Wanner and Julian Kolarz

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Hybrid Games and Augmented Reality . Open Games Workshop . LMU Media Informatics

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Open Games Workshop
. Hybrid Games and Augmented Reality

at LMU Media Informatics . Summer term 2016
With Daniel Volk | Ravensburger Games and Dr.-Ing. Wolfgang Höhl

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My personal teaching statistics at LMU Media Informatics

179 student applications total | Summer term 2016
114 student applications for Practical Course 3D Modelling with Blender
65 student applications for Open Games Workshop

Cave Diver . Game Concept using Bio-Feedback
by Hanieh Arjomand-Fard and Julian Schwertl

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Flying Isles . Jump ‘n’ Run Game with Gaze Interaction using Unity3D

Flying_Isles_Menu_2Flying Isles . Jump ‘n’ Run Game with Gaze interaction using Unity 3D by Elias Englmeier, David Englmeier, Patrik Hagen, Stefan Schätz, Linh Nguyen Vo, Thomas Wimmer.

This project was created in the course of the lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) München | Media Informatics . Summer term 2015.

Kindly supported by Sensomotoric Instruments (SMI) | Martin Dechant and Thomas Jablonski.