Tag Archives: Ludwig-Maximilians-University Munich

Process . CG Short by Lin Xu

Process . CG Short by Lin Xu

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Breakfast Lunchbox . CG Short by Lang Zhao

Breakfast Lunchbox . CG Short by Lang Zhao

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Minions – A Behavioural Study . CG Short

Minions – A Behavioural Study . CG Short by Christina Dannhart, Eva-Maria Geiger and Carola Meier

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Companionship . CG Short by Martin Czaplarski

Companionship . CG Short by Martin Czaplarski

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Poster presentation of Benedikt Reschberger and Wolfgang Höhl at SAP 2017 – ACM Symposium on Applied Perception, 16-17 September 2017 | Brandenburg University of Technology in Cottbus, Germany

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Cohésion . CG Short by Laura Mühlbach and Victoria Müller

Cohésion . CG Short by Laura Mühlbach and Victoria Müller

This project was created in the course of the university lecture “Practical Course 3D Modelling with Blender” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Summer term 2017.

Watch our video on YouTube

Lighting and Shading with Unreal Engine 4 | Open Games Workshop . LMU Media Informatics


Lighting and Shading with Unreal Engine 4 | Open Games Workshop . LMU Media Informatics . Summer term 2017 . Directed by Dr.-Ing. Wolfgang Höhl. Kindly supported by Aesir Interactive | Thomas Schneider and Lukas Lang.