Tag Archives: unity 3d

Build your own Virtual Reality . Medientage München 2017


Build your own Virtual Reality | 2017-10-25 . 10:30 | Medientage München 2017

Virtual and Augmented Realities – Work in Progress | Research and Development Report . Developing Virtual Reality and Augmented Reality Applications

MedienCampus Bayern | Medientage München . ICM Messe Riem

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Virtual and Augmented Realities . Medientage München

Virtual and Augmented Realities – Work in Progress | Research and Development Report . Developing Virtual Reality and Augmented Reality Applications

Watch our videos on YouTube!

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Real Time Mesh Editing with Virtual Tools in an Immersive Virtual Environment

Poster presentation of Benedikt Reschberger and Wolfgang Höhl at SAP 2017 – ACM Symposium on Applied Perception, 16-17 September 2017 | Brandenburg University of Technology in Cottbus, Germany

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Mustang Invasion . Virtual Reality Force Feedback Flight Simulator using Oculus Rift

Mustang Invasion . Virtual Reality Force Feedback Flight Simulator using Oculus Rift
by Moritz Schöpf and Marcel Bruckner

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2017.

Kindly supported by Prof. Dr. Gudrun Klinker and Dr. Andreas Dippon.
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Carpentry VR – Virtual Reality Carpentry Sim Game Concept

Carpentry VR is a Sim Game by Benedikt Reschberger and Martin Hering. It is situated in a virtual reality carpentry workshop.

Following interaction techniques for Virtual Reality were in the focus of this game concept. Especially for this game we developed a few new and innovative tools:

– a real-time-pen to draw on any virtual object
– a real-time cut-and-slice tool and
– a hammer-tool for driving nails into a virtual piece of wood.

In a final bonus level you can relax from exhausting carpentry work by using a light saber slicing up some 3D-objects.

This project was created at “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Winter term 2016/2017.

Kindly supported by Innoactive GmbH., Munich, Germany | Daniel Seidl, Evangelos Angelidis, Roman Rolnik and Thomas Wimmer

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Wolfgang Höhl (2009): Interactive Environments with Open-Source Software
Now avaliable at Amazon.com
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AR in Public Space . Guest Lecture at Fraunhofer ILM


Augmented Reality im öffentlichen Raum – Neue Anwendungen für Tourismus, Bildung und Entertainment. Entscheidungsinstrumente für Planer, Politik und Öffentlichkeit.

Gastvortrag beim 45. Anwenderforum für Satellitennavigation, Freizeit und Tourismus
Fraunhofer IML | Projektzentrum Verkehr, Mobilität und Umwelt

Augmented Reality in Public Space – Up to date applications for Tourism, Education and Entertainment. Design Review Systems for Planners, Politics and the Public.

Guest Lecture at 45th User forum for Satellite Navigation, Recreation and Tourism
Fraunhofer ILM | Project Centre for Transportation, Mobility and the Environment

References:

Höhl, W., Broschart, D. (2015): Augmented Reality in Architektur und Stadtplanung – Potenziale von Augmented Reality in Architektur und Stadtplanung, in: GIS Science – Die Zeitschrift für Geoinformatik, Nr. 1 / 2015, ISSN: 1869-9391, S. 20 – 29