Tag Archives: Virtual Reality

Games Workshop . TUM | Games Engineering

ReplayOpen Real Time Games Workshop

Intermediate Project Review . 2017-04-07 | 10:00 – 13:00

Cowboys vs. Zombies . Game Concept using Bio-Feedback by Conrad Steinmetz, Florian Buschek, Johannes Runkel and Jean Paul Vieira Filho. Moving coloured bars showing the real time heart rate of the player.

This project was created in the course of the lecture “Open Real Time Games Workshop” directed by Dr.- Ing. Wolfgang Höhl at Munich University of Technology (TUM) | Games Engineering . Summer term 2016.

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Open Innovation and Applied Interactive Technologies (APITs)

Open Innovation and Applied Interactive Technologies (APITs)

Industrial Applications for Augmented Reality, Mixed Reality and Virtual Reality

2017-03-30 | 16:10 – 17:10 . Lecture at ATTK | 6th Augsburg Technology Transfer Congress

Kindly supported by Augsburg University and Technologiezentrum Augsburg (TZA)

GamifyCon 2017 | Industry 4.0 and Applied Interactive Technologies (APITs)

Industry 4.0 and Applied Interactive Technologies (APITs) . Presentation by Benedikt Reschberger | Innoactive GmbH. and Wolfgang Höhl at GamifyCon 2017 | 2017-03-09 . Haus der Bayerischen Wirtschaft, Munich | Germany

Car Wars – A Virtual Reality Strategy Game Concept


Car Wars – A Virtual Reality Strategy Game Concept
by Daniel Mihaila und Vincent Füseschi

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Winter term 2016/2017.

Kindly supported by Innovative GmbH., Munich, Germany | Daniel Seidl, Evangelos Angelidis, Roman Rolnik and Thomas Wimmer

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SkateZ – A Virtual Reality Jump´n Run Game Concept


SkateZ is a Virtual Reality Jump´n Run Game Concept
by Thomas Ledwon, Caroline Pham, Ramin Rastin and Barbara Schindler

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Winter term 2016/2017.

Kindly supported by Innoactive GmbH., Munich, Germany | Daniel Seidl, Evangelos Angelidis, Roman Rolnik and Thomas Wimmer

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Tower Defense – A Virtual Reality Tower-Defense Strategy Game Concept


Tower Defense is a Virtual Reality Tower-Defense Strategy Game Concept
by Michael Gerber, Timo Kreusch and Philipp Janssen

This project was created in the course of the university lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität (LMU) Munich | Media Informatics . Winter term 2016/2017.

Kindly supported by Innoactive GmbH., Munich, Germany | Daniel Seidl, Evangelos Angelidis, Roman Rolnik and Thomas Wimmer

Watch our video on YouTube