Ambiguity in the utopian imageComputer generated imagery and analogue photography . 2013 – 2015 | 1990 This book deals with the complex ambiguity of utopian…
Ambiguity in the utopian imageComputer generated imagery and analogue photography . 2013 – 2015 | 1990 This book deals with the complex ambiguity of utopian…
Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…
Ideal Architecture is Utopia It never leaves the space of image and text. Only there is it alive and present for a fleeting moment. “Ou-topos”,…
Official Survey Data and Virtual Worlds Case report on designing an open source production pipeline for xR-applications in small and medium-sized enterprises Early access version…
Kαιρός – Linocuts and Collages The artworks shown in this publication deal with chance in the production of art and the unique, irretrievable moment in…
SWISSARTEXPO 2019 exhibition catalogue is now available at Amazon.com All artworks exhibited at SWISSARTEXPO will be shown at the ARTBOX.GALLERY Zürich in November 2019. ARTBOX.GALLERYSchiffbaustrasse…
IEEE proceedings from VS-Games 2019 are out now! Including two research papers by Wolfgang Höhl and Farzam Kharvari: “Game-Based Learning – Developing a Business Game…