BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics | Games Engineering Featuring Dr. Peter Zeile and Daniel Broschart from…
BioFeedback in Games . Workshop at Munich University of Technology . Department of Informatics | Games Engineering Featuring Dr. Peter Zeile and Daniel Broschart from…
Anti-capitalist-post-growth-city-design by Finn Williams using the building simulator “Cities: Skylines” to create a ‘post-growth city’ with an economy based on social exchange rather than consumption.…
BEHMEL, Andreas, HÖHL, Wolfgang et. al. (2013): CG Mixed Reality Architectural Workspace in: SCHRENK, Manfred et. al.: Proceedings of REAL CORP 2013 – 18th International…
MRGD (2008): Morphê, SpringerWienNewYork Verhindern Computer gute Architektur? Nein, im Gegenteil! Das beweisen die jungen Architekten von MRGD sehr eindrucksvoll. In ihrer neuen Publikation nutzen…
Wolfgang Höhl (2015): Network Structures in Virtual Environments Does network theory help to understand collaborative virtual environments? Which ideal network model is best suited for…
Game of Drones . Interactive Application with Gaze interaction using Unity 3D by David Rasch, Marius Hoggenmüller, Marius Schiele, Sandro Kurpiers, Schaperai Badri und Simon…
Serious Games and Sim Games: New Options for Gamers! Mutual technologies in games and industry, possible synergies and Open Innovation as an applicable solution. Lecture…