Game of Drones . Interactive Application with Gaze Interaction using Unity3D

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Game of Drones . Interactive Application with Gaze interaction using Unity 3D by David Rasch, Marius Hoggenmüller, Marius Schiele, Sandro Kurpiers, Schaperai Badri und Simon Weiser.

This project was created in the course of the lecture “Open Games Workshop” directed by Dr.-Ing. Wolfgang Höhl at Ludwig-Maximilians-Universität München | Media Informatics . Summer term 2015.

Kindly supported by Sensomotoric Instruments (SMI) | Martin Dechant and Thomas Jablonski

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