Press "Enter" to skip to content

Tag: serious games

Stunning projects at TUM | Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET

Stunning projects at TUM | Augmented Reality . DemoDay . February 8th, 2022 . 15:00 CET . https://www.in.tum.de/far/lehre/demoday/ Join us on Discord, Mozilla Hubs and…

TUM Mentoring Talks on Digital Transformation and Urban Planning . 2022-01-25 | 19:00 – 20:30 (Online Zoom-Meeting)

What kind of future do we want to live in? Digital Transformation and Urban Planning. TUM Mentoring Talk on sustainable cities between economic interests, social…

The Real Open Games Workshop – Six Years of Real Time Experience and Games Engineering at TUM

Open Real Time Games Workshop – Digital tools for professional game development This seminar is offered at the Technical University of Munich in Informatics: Games…

What Kind of Digital Society Do We Want to Live In? Presentation at MTL Connect 2021 | Montréal

What our world looks like, simply depends on our way of reasoning. It is our different paradigms that shape and form our world. Presentation at…

Ambiguity in Utopian XR-Games. Basic Principles for the Design of Virtual Worlds . Preprint Now Online

Explore a media ontology of XR-Games and discover how to design ambiguity in virtual worlds: “Ambiguity in Utopian XR-Games. Basic Principles for the Design of…

COVID-19 and Digital Transformation . Preprint online!

Our article “COVID-19 and Digital Transformation | Developing an Open Experimental Testbed for Sustainable and Innovative Environments (ETSIE) using Fuzzy Cognitive Maps” is now available…

“Wayfinding in Museums” using 3D Virtual Reality Settings is now available at IEEE Xplore

Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…

%d bloggers like this: