Our article “COVID-19 and Digital Transformation | Developing an Open Experimental Testbed for Sustainable and Innovative Environments (ETSIE) using Fuzzy Cognitive Maps” is now available…
Our article “COVID-19 and Digital Transformation | Developing an Open Experimental Testbed for Sustainable and Innovative Environments (ETSIE) using Fuzzy Cognitive Maps” is now available…
Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…
IEEE CoG 2020’s tentative program is now online at https://ieee-cog.org/2020/program
Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design has been accepted for presentation at 2020…
Please consider contributing to this year’s IEEE Conference on Games’ track on Serious Games Technology Full Technical Papers – until March 23rd and Short, competition,…
We can create a better world | Exclusive interview at worldarchitecture.org In this exclusive interview Farzam Kharvari talks with Wolfgang Höhl about the future of…
By a letter of invitation, Wolfgang Höhl was designated as a program committee member of this year’s IEEE Conference on Games (CoG) track on Serious…