My latest research paper on basic principles for virtual world design, titled “Ambiguity in utopian XR-games,” was just published with @SpringerNature in the European Journal…
My latest research paper on basic principles for virtual world design, titled “Ambiguity in utopian XR-games,” was just published with @SpringerNature in the European Journal…
Ambiguity in the utopian imageComputer generated imagery and analogue photography . 2013 – 2015 | 1990 This book deals with the complex ambiguity of utopian…
Ideal Architecture is Utopia It never leaves the space of image and text. Only there is it alive and present for a fleeting moment. “Ou-topos”,…
wolfgang höhl (2016): [uˈtɔpɔs] ou-topos | οὐ-τόπος . ein ausstellungskatalog für eine ausstellung, die nie stattfand (German Edition) dieser ausstellungskatalog beschäftigt sich mit utopischen orten.…
Pre-Visualizations for Illustrations to Thomas Morus (1516): Utopia . Produced with Cinema 4D Studio R13 Educational
Thomas Morus (1516): Utopia, Diogenes / Zürich 1981 Produced with Cinema 4D Studio R13 Educational 720 | 405 px . Render Time 46 sec.
Christoph Düesberg (2013): Megastrukturen – Architekturutopien zwischen 1955 und 1975, 210 x 230 mm, 200 Seiten, 170 Abbildungen, Softcover, deutsch, 28,00 Euro, DOM publishers, Berlin…